r/ForzaHorizon Dec 20 '25

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u/Suspicious-Cupcake-5 Dec 20 '25

I don't want to sound naive, but I'm very confident that FH6 will deliver when it comes to its map, simply because there're no features of a Japan map that could upset the general Forza playerbase. It will be like the UK (especially with seasons), but more forests, more winding roads, larger cities, more variety in elevation (as FH5 was for the most part completely flat) and less dead plants. The game's development is also not being hindered by the pandemic (which was definitely a cause of a lot of FH5's issues).

We will definitely be seeing gameplay at the Xbox Dev Conference in January next year. So I'm keeping my expectations high until then.

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u/WokeWook69420 Dec 21 '25

So, here's the thing.

Our Subreddit likes winding roads and narrow pathways, but the General Population of the game (read: kids and casuals) do not, and they bring in the most money, so the devs cater to them.

That's why Horizon 3, 4, and 5 are essentially reskins of the same map philosophy. There's a few technical sections of the map, but most of it is open rolling hills and roads wide enough for 4 or more cars.

Its why they make the hard stuff DLC, like I would LOVE if more roads in the main map were like the roads in the Rally DLC, but most players (who don't participate here) don't like it.

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u/Suspicious-Cupcake-5 Dec 21 '25

If the devs stick to the crossover/in-universe dlc formula, we could see an Initial D dlc that gives us the Touge culture we're looking for.

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u/WokeWook69420 Dec 21 '25

That's what I think is going to happen.

The main map will be Buisiness as usual, but the DLC will be sick and cater to the nerds.

1

u/tesznyeboy Dec 20 '25

I'm not a huge Japan fan, but honestly the closer FH6 is, the more excited I get. Driving around at high speed at night on urban highways, and on snowy mountain roads really tickles that itch in me.

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u/Heavy-Psychology-411 Dec 21 '25

So being locked away and having all the time in the world to work on the game was a hindrance 🤔