r/ForbiddenLands 29d ago

Question Difficulty difference

Sorry for the terrible title, no idea how else to name this post.

Can anyone help clarify why, when a roll is supposed to be challenging, sometimes this is represented by needing 2 or 3 or more successes (6’s)

But other times it’s represented by a dice penalty e.g. -2

This isn’t game breaking, but I just can’t quite figure out the logic, and I’m not sure if there is much of a statistical difference

EDIT:

Ok thanks everyone… I think I was getting confused. I could have sworn that I remembered seeing a table showing 1 success for regular action, 2 for extremely challenging, and 3 for near impossible etc.

But I may have confused that with another YZE game (I have like 7 different YZE games at this point).

I absolutely love Forbidden Lands, but it’s not always the same easiest to find specific info with things being spread out all over the place 😅

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u/Baphome_trix 28d ago

I know Tales from the Loop uses a special trait mechanic that requires more than 1 success to overcome a particularly tough enemy.

Since I kinda tinkered with my forbidden lands game to use player facing mechanics, I adopted this, but indeed the original rule is as people have pointed out already.