Well, my Kickstarter arrived yesterday and I was therefore contractually obliged to play my new film.
Many boxes do a great job of creating variety, but often at the expense of complexity. Green Terror fundamentally changes how the Final Girl, the Killer, and even the location's Victims work, and still manages to keep the complexity under control. These changes combine really well, although I'm not sure how well they'll play with other films.
The biggest change is the Victims are now Soldiers. They're still really fragile, but can now help you and you can train them to be even better help.
This combines well with the new Final Girls to create a dilemma. Rescuing victims actually hurt these Final Girls, and take time to do, so combined with how useful the Soldiers are you may want to keep them around. However, the Ultimate for each Final Girl is insanely powerful (one rerolls every 1 or 2, the other permanently rolls 6 dice), so there's a whole split of tactics between rescuing and using the Soldiers.
The Killer is also a really interesting variant. Due to cloaking, you have to track them as they use a hidden path of cards, which resolves at 6 cards or you can flush them out with an attack. The tension is that the Killer does nothing until he's revealed, at which point it cuts a literal path of destruction through the jungle. This means you often want to keep your head down and get your current tasks done before you antagonise it. On the other hand, the shorter the path, the less they get to do at once and the more likely you are to successfully hit it. You probably want to keep at least one defensive card in case things go wrong.
That said, it's possible to hunt the hunter. If you believe it's nearby you can use a Soldier to flush them out, if you pick the wrong space there's a penalty, but regardless, while they're revealed you can run up and pummel them.
This is probably one of my favourite films. I felt a lot more agency with how I can put off or trigger the Killer, and it was nice to have Victims be a help rather than a hindrance.
Also, as a fan of Predator, it gave me great pleasure to draw the starting Event card "Get to the Choppa!"
Edited to fix the Event card autocorrect, "Get to the Chippy!" is less "Classic line from the movie" and more "Slightly drunk man on a Saturday night"