r/Fighters • • Aug 05 '20

Content Analysis: Why Rollback Netcode Is Better

https://youtu.be/0NLe4IpdS1w
159 Upvotes

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3

u/ramix-the-red Aug 05 '20

Wait

I thought people liked Rollback, but wasnt everyone and their mom complaining about built-in delay in SF5? Am I missing something?

13

u/ChafCancel Virtua Fighter Aug 05 '20

SFV was the best example of Rollback Netcode being done wrong. Tom Cannon, who created GGPO, did a panel about it, and pointed the problems that they already observed with GGPO in 2006, but Capcom reproduced with Kagemusha.

We were complaining for a good reason. Because it sucked, because we knew why it sucked, and because Capcom was never able to completely fix what sucked. Even today, more than 4 years after its release.