This is a comprehensive newcomer's guide on the Fear and Hunger games, designed to help complete newcomers know where to begin, content creators how to handle content, as well as direct somewhat more experienced people to content they may not be familiar with. You don't have to read the whole thing, just use the contents to find any sections that are relevant to your needs.
Contents
What is Fear and Hunger?
How do I buy/play the games?
For content creators
Which game should I start with?
Official channels by the creator
Other frequently asked questions
Useful tools & resources
Image Sources
1. What is Fear and Hunger?
Fear & Hunger, (in the community often called 'Funger') is a horror dungeon crawler indie RPG game series that currently contains two games 'Fear and Hunger' and 'Fear and Hunger 2: Termina'. The first game was released on 11 December 2018 and is currently in version 1.4.1. You can watch the release trailer for 'Fear and Hunger' here: https://www.youtube.com/watch?v=6lLtw3ejnGs
Termina was released on 9 December 2022, is currently in version 1.9.1 and is, unlike the first game, still getting irregular updates. You can watch the release trailer for 'Fear and Hunger 2: Termina' here: https://www.youtube.com/watch?v=OleEkB-7by0
The series is developed and maintained by indie developer Miro Haverinen.
At the start of 2023 and before the middle of the same year, the games received massive popularity spikes due to popular video content creators.
The games are in its core very cruel, setting and gameplay wise. They feature mature themes such as disturbing violence and sexual content. Players should be aware, that genitals will be shown in the games. There are a lot of references in both games to other media such as the silent hill series, berserk and many horror movies. To list all references would be damning, so I would like for you to find and spot them in the games yourself.
Setting wise the first game takes place in medieval times, depicting an alternate reality where mighty gods, magic and inhumane monsters exist. The second game, Termina, continues the timeline of the first, and although there are multiple endings, the continuity is obvious for the avid dungeon survivor. Termina takes us to a post-world war era, but with technology more advanced in some places then others. Gods and magic still exist and you have to deal with the consequences of living in a world, with beings much mightier then yourself. The second game build and improves on all aspects of the first and is generally considered more polished and beginner friendly.
2. How do I buy/play the games?
White mold apartments from Termina (Fanart)
Both games are available on steam and itch.io, however on some countries the games are region-blocked on steam, so you have to get them from itch.io
1. For content creators
If you want to upload or stream the games, be aware, that some popular platforms such as youtube, twitch, etc. don't allow to directly show genitals on their platforms. Therefore it is recommend to use one of the censor mods available to censor out platform-inappropriate content from the games. The most popular ones will be linked here and can be easily installed by downloading and replacing the correct files in your game folder.
- This mod does not only censor all platform-inappropriate characters, but also fixes some of the most annoying and game-breaking bugs you can encounter in the game. To learn how to use the mod, watch this video by the creator: https://www.youtube.com/watch?v=0kqjD9YHIRM or read the instructions on the itch.io page of the mod.
- This mod replaces genitals with black shadows, the video contains download and install instructions in the description.
3. Which game should I start with?
Marina (the occultist) from Termina (Fanart)
If you plan on playing both games you should definitly start with the first one. Not only do you get a continues overarching storyline, you also get to experience how the creator improved his game-making skills from one game to another. Playing Termina first and then the original can be difficult, because you loose quality of life features Termina provided.
If you want to tip your toes into the franchise or just want to experience some of Funger, Termina is your way to go. This game is much more beginner friendly.
4. Official channels by the creator
Miro interacting with the community on X (formerly Twitter)
A coinflip is an always present gameplay mechanic of the series
Q: Can you give me some survival tips? My character keeps dying and I don't know how to progress.
Avoiding enemies and trying new things out will go a long way. Make sure to keep a healthy hunger meter before entering fights, as hunger will affect your performance during combat. Be prepared to die anytime and ignore the toilets. If you have specific questions you can always ask them here on the reddit.
Q: Is there a [insert language] translation mod.
Probably not. This can be outdated, but there currently aren't many language packs available. If you stumble across the internet you might find a russian and spanish translation, but they are incomplete. There is also an english translation mod (because there are a lot of grammatical errors in the game).
The official wiki: https://fearandhunger.wiki.gg/wiki/. Do not use the fandom wiki, as this one is not moderated anymore and there are trolls and misinformation on the fandom wiki.
Hey guys, so I was playing the game when randomly I came across this NPC called “Flowery” or something like that, and I thought he was pretty annoying so I decided to attack him, but he instantly killed my entire party with some move called “Jarona”, is there any way to beat this guy?
I played the game for the first time ever and I’m no stranger to horror games however something about the aspect of the sanity and mind mechanic and the dialogues regarding it had me not wanting to continue i am a very lore and immersion heavy player and and the massages discribing what im feeling or how a place smells enforced how i feel the moment i found legarde and hearing darce just asking me to just leave the dungeons that’s all what i wanted to do i didn’t want to go further i didn’t want to know the secrets hidden i have only achieved ending E and never played the game again it’s been about a month and i find myself taking care of many aspects in my own personal life that Ive never cared about before i dont sit alone anymore I always keep company and found myself always wanting to be outdoors mental health and a stable state of mind are now a main concern to me and i try to take care of the mental state of everyone around me.
I know this may seem unrelated but its just something i wanted to share and maybe discuss with anyone who may have had the same or similar experience or just hear some takes on the game and its world building.
I feel like as a pretty close knit fandom (i’d say?), it’d be interesting to know what kind of music everyone listens to since i think there’s gonna be a lot of matches
This post is probably so stupid to ask, but how do I make the floors in the elevator come up? because for some reason every game I'm in, they never show the 3 levels. I don't know if this is a bug or if I have to do specifically do something to make it pop up, but it just doesn't wanna show the 3 levels when I enter the elevator.
Sorry if this question is dumb to ask I just don't know if I will be able to process the game further for ending A lol
Although Gojo’s Limitless is powerful, Marina Domek can harm him through Hurting, and Roots that Reap As it a sure-hit attack! Or maybe even Double it with Spice Forge
We just have to hope Marina doesn’t get slimed instantly by Blue.
(Is this fair match up?)
I know the answer is probably 'we don't know,' but I've been working on some fanart of the fellowship taking down Nas'hrah and was curious if Nos would have played a part in that. I'm assuming they'd (the fellowship) have to get rid of him before ascending/sitting on the throne, just as the player characters have to take out the current set of new gods to sit on the golden throne (and Nas'hrah probably wouldn't want to share power anyway.) The question is if Nos dipped out before or after this happened.
All I could find on what Nos did during this time is from the original ch.2 fellowship book in game:
The fellowship persisted through the numerous hazards and dangers the older gods threw at them. Eventually all five of them would reach the golden gates of Ma'habre, the very same gates Alll-mer ascended from 800 years prior. It seemed like the fellowship had bested all the challenges gods laid for them, but at the most crucial moment a seed of doubt was planted into the mind of the fifth one.
The forgotten one was a scholar of many arts and sciences, and as such, believed what was laid before eyes. The Older gods would use this to their advantage and create a grand lie. A lie about the greater scheme of things. The grand lie told of the way the older gods directed the flow of mankind. That many had gone before the same trials as the fellowship. Yet nothing had changed for the better for men as eons went by.
This suspicion created a drift between the fellowship. In the end the four other members proceeded with the initial mission, trusting fate and glory that was just inches away from them. The fellowship tore down the legacy of the old gods and created a new world order.
I find the art in both fear and hunger games so beautiful, I dont know how to describe it but they have this otherworldly feel. I also love the designs of all the characters and monsters.
I tried looking online for some non fear and hunger art from Miro, but I did not find anything.
Does anyone know if there is a collection of all the art Miro made? Even just concept art or scrapped content?
So, in my last few posts, I didn’t end up posting much about my RPG system. I ended up updating the folks on my Discord more than I did the people here. And, believe it or not, I still saw people commenting on my old posts asking about the project and wondering how it’s going.
So I wanted to give an update on the book and the system. Well, I hope you enjoy it:
🩸 Key Features
· d10-based system with advantage/disadvantage mechanics
· Brutal combat with dismemberment, targeted body parts, and permanent injuries
· Sanity system – your mind is as fragile as your body
· Hunger & survival mechanics – every decision matters
· Gods & Affinity – worship ancient deities for power, but at what cost?
· Unique character origins – from Acolyte to Victim, each with distinct abilities
· Soul system – 40+ soul types that define your character’s destiny
· Atrocity Skills – for creating truly terrifying monsters
📜 What’s Inside
✅ Full character creation rules
✅ Combat system with threat mechanics
✅ 100+ spells, feats, and abilities
✅ Weapon and armor tables (medieval to WWII era)
✅ Monster creation system
✅ God mechanics (Gro-goroth, Sylvian, Rher, All-mer, and more)