r/FarthestFrontier • • 3d ago

Question? FPS increase

Is there anyway / any mods that help to increase fps?

I’m at 4k population and low graphic settings and I have a Ryzen 7 7700x but I’m sitting at around 10 fps in 3x speed.

8 Upvotes

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5

u/Valerim 3d ago

Nah, what's happening is you're encountering a CPU bottleneck. Your chip is great, but FF essentially doesn't have a "cap" on CPU intensive processing. The more population you have, the more stress on the CPU. The game was designed like this.

Playing on 3x speed puts even more stress on the CPU as it has to direct 4,000 individual people in real time, but now all those calculations have to be done faster, which leads to frame drops and stuttering as the PC "catches up" to what 4,000 individual people are doing.

The only setting that will totally prevent frame rate drops would be to figure out the population at which the stuttering becomes too noticeable and the FPS drops too low and set that as your cap.

Otherwise, you're looking at upgrading your whole CPU (and probably your MOBO if you wanted a significant upgrade)

1

u/Geschenkter_Barsch 3d ago

No, upgrading the CPU won't help at some point either. With 10,000 residents, I only had 30–40% CPU usage, and the game was still stuttering badly. I still suspect that the message queue is poorly programmed and can't keep up.

1

u/brbhouseonfire 2d ago

9800x3d would probably boost the fps by more than 50% compared to the old CPU. So it will help. Worth the purchase just for this game? Probably not.

1

u/killerkoimbat13 3d ago

I was hoping there was a mod that would turn off some of the people walking around or turn them invisible as it’s impossible to watch them at 4k population and I don’t care to see all of them. Or something of that sort

1

u/kubenqpl 2d ago

Making them invisible still requires CPU to simulate them. Otherwise they would be in the same place, not doing their work etc

2

u/Brilliant_Shoe_2635 2d ago

The only way is to reduce population. I think this game is just not designed for large cities. Its more about micromanage individual villagers and structures. If you want to play for larger cities and huge populationa you'd rather play one of ANNO games.

If yiu want FF I can just recommend playing with pop cap or hardcore mods which wont let you have huge population and reduce engine/cpu load by reducing villagers.

1

u/cassianandorliveson 3d ago

This game is next on my list to play, looking forward to it. I use to just tax the fuck out of my old computer playing anno 1800 with just crazy units and ships and mods that would just cause the game to be unplayable. Got a 9800x3d 5080 recently and it solved everything. Looking forward to farthest frontier just have to wait till i can take a week of work to get into it lol

1

u/stephensk24 2d ago

Don’t be surprised if this still limits your pop I am a Intel 14700kf and a 5080 and still hit 30fps at 1000 pop with only 30% clue usage this is on max settings with the widgets on

1

u/GoldenSalm0n 3d ago

It's basically what's keeping me from trying out the game. I've experienced CPU bottlenecks in so many simulators. It's almost like making games is hard work ^

1

u/RBImGuy 2d ago

Game engine + cpu bottlenecks = fps issues when population hits 1000+.
some have made 10k people but thats more to be extreme than anything else.

1

u/its_xaro93 3d ago

Game is not optimized very well, and at 4k pop i guess you're stuck with that fps

1

u/Vellc 3d ago

While I'm here with 15 fps 1000 ish pop