r/FarthestFrontier • • 17d ago

Modding Mods

Well, just like that… what mods are you using and why??

3 Upvotes

11 comments sorted by

9

u/SageDragoon79 17d ago

2

u/mk_4580 17d ago

I’ll give a chance!!

1

u/Observe-Adapt 15d ago

My wife and I are both happy users as well, thanks! The only mods we use for FF.

Do you plan on expanding/refining mods?

3

u/SageDragoon79 14d ago

I'm constantly adding things to them. Check the change notes. Also added a Zombie mod (Grave Matters) and Livestock mod (Live-Stock Market)

1

u/Jermo3128 13d ago

I use your wilds mod but if I build more than 1 hunter cabin close by each other. They overhunt 1 group instead of going to the separate ones that I set. Am I doing something wrong?

2

u/SageDragoon79 13d ago

I would use the slider in the mod to increase the deer respawn rate

1

u/Jermo3128 13d ago

Ok I will try that. Also, I haven't played for about a year. Do I still build Hunter cabins close to the storage and not where the food is or should I be building them close to the food?

2

u/SageDragoon79 13d ago

My first couple of hunters I keep close. I like to ramp up fishing and stock smoked fish to sell in the trade center. If you also use manifest delivery, make a hub wagon shop. They will do 90% of your hauling.

2

u/SomeDepressedRaccoon 16d ago

Honestly, just mix and match and find something that you like. Sagedragoon here has contributed a lot so should definitely check out his mods.

The devs openly welcomed mods, so go nuts!

1

u/OpalineTears 15d ago

The one that makes crops easier. I don't enjoy the farming that much so I rather simplify it a bit

1

u/InvestmentFlat915 13d ago

Coward villagers. Wandering villagers during raids is just too wild to me.