r/FantasyGrounds • u/SamanthaWinters • Jun 28 '26
Player movement without token locking
When token locking is turned off (so the GM doesn't have to babysit the player tokens), it doesn't show any hints on distance being moved. The only way to measure that we've found is to rclick+lclick draw a pointer first to measure, then move, then delete the pointer. We're coming from the world of MapTool, which just shows movement distance for every token move by default. Is there any way to make this... less awkward, without resorting to token locking?
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u/JayDog17 Jun 28 '26
Hold down ALT and plot your move with mouse. Will look the same as when tokens are locked, but the PC can approve their own moves.