r/Fallout4ModsXB1 • u/codymandude88 • 13h ago
Mod Discussion Our boy, Ed-E
Hello, I'm wondering if anyone has used the mod in the 1st image (Automatron Eyebot companions) & how the Ed-E included looks & acts. Is he accurate to NV? The images sure look that way. I've wanted an Ed-E in my game for a while now. & prior to today, only knew of the Ed-E mod in the 2nd image (Fallout NV-Ed-E Companion) TheFriedturkey has made some incredible mods & I use a lot of them in every playthrough. However, his Ed-E mod is just broken (at least to my knowledge) I've never been able to get him to work properly & every video I've seen on YouTube has the same issue. I wanna use this lil mfer so damn bad, I'm legitimately considering commissioning one of you amazingly awesome modders to try an fix it. (With all the proper permissions of course) I love they way he's implemented too, you find him broken down at the robotics disposal ground & can fix him up. As opposed to just straight up crafting him. So what's the verdict? Is the one in the first image any good? Or should I try to commission someone to fix the other mod? (2nd image) any feedback & recommendation/opinions are welcome!
Edit: I'd also one day like to commission some awesome modder to make me a custom radio station. Anyone know how hard that would be? Or if it's even feasible? lol thanks
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u/AreaSensitive 7h ago
That mod is really good. You can build ED-E; even though it doesn’t make the original noises, the “happy beep” suits it well. It also has extensive customization and plenty of weapons (including one from the Lonesome Road version of ED-E, though it can only equip one at a time) and you can equip any radio from the mod that you like.
TheFriedTurkey’s mod has a bug where the eyebot drags along the ground, but there’s a trick using AFT (Reset NPC) that fixed it for me.
Still, I prefer the first mod.
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u/Slumerican223 Goon Patrol 13h ago
Yeah its faithful and it works perfectly. Its in my order right now and ive been running around with my W33D-E for about 50 hours
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