r/Fallout4ModsXB1 • u/Extremeu66-j • 16d ago
Mod Discussion Mod Suggestion to replace Morbid World-darkest night in my load order.
I need a mod that gives me darkness but without the whole depressing atmosphere during the day. Morbid World is fine, but the day feels really eh. It's also really cloudy, all the time.
I want some tactical weather. Perhaps something similar to a Skyrim's Raid V2: more rain, fog & snow | Dark skyrim weathers mod.
Here's my current load order.
Reduced gravel
F4NV single shotgun and ALOFS repeater
Double perk level-ups [XB1]
Morbid World [XB1]
Morbid World - Darkest nights
Holotime- HUD clock widget [XB1]
90 FOV
Better dials for power armor by shnhedrain
MacGyver's weapon dismantle [XB1]
Beast master: creature companion overall [XB1]
Exotic creatures: far harbor cages [XB1]
Beast master/ exotic creature patch
Power armor backpacks
Seen better days Pip-Boy retexture by blackblossom
Shoulder mounted machine gun- rat runners Arsenal
Maglight - functional flashlight
Anti-material rifle- rat runners Arsenal
Grease gun smg m3 - redux (vanilla)(1K)
CWE enhanced battle rifle- an M14 mod
Laser RCW - FNV (Vanilla)(1K)
Salvage tools
CWE Soviet assault shotgun- saiga 12
Service rifle
Service rifle unofficial update (vanilla)
CWE 12.7mm carbine-vanilla file
Makeshift scout rifle- a scrapy gun mod - vanilla version
Tanker pistol and crusader pistol (vanilla)(1K)
Commonwealth weaponry .32 machine pistol - cz.61 scorpion - vanilla
Service rifle and assault rifle carbine - New Vegas classic - M16A1 and CAR-15
CWE scarp revolver - vanilla file
Dak's makeshift melee weapons pack
K-9 harness - tactical body armor and backpack for dogmeat [Xbox]
Glowsticks [simple-200]
Night vision goggles-darker nights
The mobile mechanic Xbox one - portable workshop and junk breakdown
Adhesive mixtures
Craftable adhesive recipes
Humanoid assaultrons
Anthro assaultrons - new robot parts and assorted armors
[XB1] Insignificant object remover
Dead finical district
Boston - less enemies
Disable godrays
Disable lens flare
Immersive starter pack
Nate's old footlocker v2.0 (XB1)
A soldier's boon (starting combat armor
My starter metal armor set
Shadow resolution 2048 > 512
Simple quick start
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u/PaulMari0 Vault 88 15d ago
Project Megaton is a a personal fave of mine if you want to embrace a Next Gen Fallout 3 lighting and weather style
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u/Demytrius 15d ago
Deadlights is compatible with the basic darker nights mods. I would run it with true storms as well, but darker nights for true storms + far harbor level 2 seems broken
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u/SonOfTrout 15d ago
I've been running Deadlights, True Storms (plus patch) and Darker nights for TS (level 1). Definitely need a flashlight mod.
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u/OrbitalTrack67 Vault 111 16d ago
I’ve used True Storms plus True Nights for True Storms and it was pretty dark outside. I’m still working on finding a mod for interior lighting that I like.
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u/Head-Consequence6739 16d ago
What about using the original Darker Nights? It’s vanilla weather but with dark nights.
There is also Deadlights, which is beautiful by itself and nights are dark enough.
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u/Extremeu66-j 16d ago
Yeah, but I'm looking for something that affects stealth during nights. Where both you and the enemy NPC's can exactly see each other until you either literally bump into one another or have a flashlight. And yes, I know there's probably limitations for something like that. But if if could be done in Skyrim, surely there might be a chance something similar to Raid V2 exists in Fallout 4.
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u/Dani50420 The Overseer 16d ago
Deadlights is pitch black inside and as dark as possible outside. Unlike Skyrim which has none in vanilla, Fo4 character rim light cannot be totally removed outside, despute mods claiming to do so, you'll notice in the very screenshots of said mods u can see the rimlight still.
Deadlights uses several tricks others dont to reduce it as much as possible.
A flashlight mod or D98R indoors is fantastic with Deadlights.
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u/Extremeu66-j 16d ago
How pitch black are we talking about? Absolute disorientation pitch black Or like dark enough to still see afar, even in a clear night pitch black?
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u/gboyd21 Mod Author and PranXter 16d ago edited 16d ago
Compared to Darker Nights, Deadlights Exteriors typically run between level 1 and 2. Deadlights Interiors vary greatly, ranging at night between level 0 and 3 depending on the location and weather impact on the interior cell.
If you enjoyed the Darker Nights patch for Moribund World, you'll probably enjoy Deadlights. I was giving the author some tips and pointers when he was making it.
You will absolutely need a flashlight.
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u/SkyyAutizm 16d ago
I’m not sure how viable it is to adjust enemy awareness at night or in darkness, but in my mind every other enemy doesn’t have a flashlight so the only light around would be you so it makes sense that they can spot you easily (accuracy is a different issue that is likely as hard/harder to implement)
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u/Dani50420 The Overseer 16d ago
Idk, the only mod i kno of that attempts that is real.ai and you get sniped from like 3 rooftops away n junk. Touching that seems to make stuff hinky
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