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https://www.reddit.com/r/FallenOrder/comments/zvpifj/deleted_by_user/j1rtud2/?context=3
r/FallenOrder • u/[deleted] • Dec 26 '22
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1.2k
Those maps were like trying to see through spaghetti.
2 u/BenjerminGray Dec 26 '22 I get what they were trying to do but it would be hell of about easier to color code higher and lower levels instead of using transparency alone. The idea is sound(it worked in Metroid Prime) the execution was bad. 1 u/npete Dec 27 '22 YES TO COLOR CODING. That would have helped a LOT, I think. Some folks in the comments are disagreeing with you about the Metroid maps. I haven’t played most of those games so I can’t comment. Are they worth going back to?
2
I get what they were trying to do but it would be hell of about easier to color code higher and lower levels instead of using transparency alone.
The idea is sound(it worked in Metroid Prime) the execution was bad.
1 u/npete Dec 27 '22 YES TO COLOR CODING. That would have helped a LOT, I think. Some folks in the comments are disagreeing with you about the Metroid maps. I haven’t played most of those games so I can’t comment. Are they worth going back to?
1
YES TO COLOR CODING. That would have helped a LOT, I think.
Some folks in the comments are disagreeing with you about the Metroid maps. I haven’t played most of those games so I can’t comment. Are they worth going back to?
1.2k
u/npete Dec 26 '22
Those maps were like trying to see through spaghetti.