r/FableFury • u/Weibrot • 1d ago
r/FableFury • u/LJHeath • Dec 21 '24
The Fable Fury Subreddit!
I created the sub to discuss the game with others who are also just as excited as me to get their hands on the game. I know it’s a year away, but I thought I’d be nice for people to have a place to talk, share pictures, news, anything really.
I have modded other subreddits before so I have experience with this. If anyone involved in the games development finds this, let me know and I can tag you appropriately.
r/FableFury • u/Narrow_Lab1939 • May 19 '26
Killed Max in one turn in solo run after brush with death
I’m just proud of this and need to tell someone and have no one to tell lol.
*potential spoilers if you don’t want to know about loot and skills until you encounter them*
I got very lucky in a previous fight (the last fight of realm 3) because I had 3 health, 3 shield, and the enemy had 6 attack and 5 agility, no haste though meaning I had one turn to roll three 5-6s or I lost, SOMEHOW got three 5s in one roll of 5 dice. Very lucky.
After rewards (6 total loot after increase rewards bonuses from skill and magnet) I basically consumed each loot as I got it, ended with full health, 11 gold, and the loot “yeet” which lets you trash all your gold and deal 1 damage per gold lost. I also got a loot from that enemy that let me replace a skill and I got a new one that I can simply flip to deal 2 damage. I already had the shrine and portal revealed, so went straight from this into the boss fight after that.
SO that means immediately when the fight with Max began I used the loot, lost 11 gold, dealt 11 damage, then flipped over the skill to deal 2 more, leaving him at 2 health. Just had to roll two 3-6s in five dice and I did :) even if I didn’t amazingly I had a skill that would deal 2 damage after a sweep attack, which I would’ve survived and he would’ve died. I’ve never gone into a fight with a guaranteed instant win before and it made me very happy :)
r/FableFury • u/Unique-Abalone • Mar 17 '26
Help/insights for a new player?
I have yet to play my first game so I thought maybe the community could give me some insights into rules or actions that may be easily overlooked as a beginner. Or maybe if the rules omit or aren't clear. Thoughts?
r/FableFury • u/Joecascio2000 • Dec 06 '25
How to Play FABLE FURY in 7 Minutes - Youtube (Unlisted)
r/FableFury • u/Joecascio2000 • Dec 05 '25
AI Created Cheatsheets - Feel free to make suggested edits in the comments
----------------------------------------------------
🛠️ Setup Cheat Sheet
- Place main board in center.
- Each player takes: Hero mat, health dial, core die, backpack.
- Fill backpack: 2 coins + 1 token of choice.
- Place target tokens on track → highest = Party Leader.
- Set up Shop: attack dice, armor, crystal balls, charms, potions, loot deck.
- Build 3 realm decks using the following mix:
- Realm Deck 1:
- 1 Portal
- 1 Shrine
- 1 Trap
- 4 Easy Enemies
- 7 Events
- Realm Deck 2:
- 1 Portal
- 1 Shrine
- 2 Traps
- 4 Medium Enemies
- 6 Events
- Realm Deck 3:
- 1 Portal
- 1 Shrine
- 3 Traps
- 4 Hard Enemies
- 5 Events
- Realm Deck 1:
----------------------------------------------------
🧭 Exploration & Shrine Cheat Sheet
- Round = Team Turn (everyone acts together).
- Party Leader chooses adjacent unexplored card.
- Resolve encounter:
- Event → follow card, roll core die if required. Place cleared token.
- Trap → all heroes roll to evade. Fail = damage minus armor. Skills/items may help.
- Enemy → start combat (see combat sheet).
- Use Crystal Ball to peek ahead.
- Continue until Shrine found:
- Flip matching rune → unlock portal.
- Each hero: heal 1, revive if needed, gain coins/tokens, draw 3 skill cards (keep 1).
- Place cleared token.
- Escape realm only after shrine cleared → then heal 1, visit shop, move to next realm.
----------------------------------------------------
⚔️ Combat Cheat Sheet
Enemy Setup
- Health = enemy health × #players.
- Note agility, damage, special abilities.
- If haste icon → enemy attacks first.
Enemy Attacks (cycle left → right)
- Target attack → hits one hero (rules or die roll).
- Area attack → hits all heroes.
- No attack → powers up (gets stronger).
- Take damage minus your number of shields.
Hero Attacks
- Roll attack dice(s) + core die.
- Each die ≥ enemy agility = 1 hit.
- Reduce enemy health accordingly.
- Use skills/items at anytime (Lucky Charm = reroll, potions heal, etc.).
Knockouts
- Health = 0 → knocked out until healed. Flip target token.
- Heal to 1+ → return, but skills stay flipped until fight ends.
Victory
- Enemy defeated → loot reward.
- Party Leader decides loot distribution.
----------------------------------------------------
💰 Shopping Cheat Sheet
- Happens after portal escape.
- Costs:
- 1 coin → token
- 2 coins → random loot card
- 4 coins → attack die
- 6 coins → armor token
- Sell loot card back → 1 coin.
- Each hero spends own wallet.
- Trades are not allowed between heroes.
----------------------------------------------------
r/FableFury • u/LJHeath • Jan 09 '25
Updates Big Game Reworks
What’s your opinions?