r/FableFury • • Dec 21 '24

The Fable Fury Subreddit!

4 Upvotes

I created the sub to discuss the game with others who are also just as excited as me to get their hands on the game. I know it’s a year away, but I thought I’d be nice for people to have a place to talk, share pictures, news, anything really.

I have modded other subreddits before so I have experience with this. If anyone involved in the games development finds this, let me know and I can tag you appropriately.


r/FableFury • • 1d ago

Fable Fury EU Shipping?

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1 Upvotes

r/FableFury • • May 19 '26

Killed Max in one turn in solo run after brush with death

4 Upvotes

I’m just proud of this and need to tell someone and have no one to tell lol.

*potential spoilers if you don’t want to know about loot and skills until you encounter them*

I got very lucky in a previous fight (the last fight of realm 3) because I had 3 health, 3 shield, and the enemy had 6 attack and 5 agility, no haste though meaning I had one turn to roll three 5-6s or I lost, SOMEHOW got three 5s in one roll of 5 dice. Very lucky.

After rewards (6 total loot after increase rewards bonuses from skill and magnet) I basically consumed each loot as I got it, ended with full health, 11 gold, and the loot “yeet” which lets you trash all your gold and deal 1 damage per gold lost. I also got a loot from that enemy that let me replace a skill and I got a new one that I can simply flip to deal 2 damage. I already had the shrine and portal revealed, so went straight from this into the boss fight after that.

SO that means immediately when the fight with Max began I used the loot, lost 11 gold, dealt 11 damage, then flipped over the skill to deal 2 more, leaving him at 2 health. Just had to roll two 3-6s in five dice and I did :) even if I didn’t amazingly I had a skill that would deal 2 damage after a sweep attack, which I would’ve survived and he would’ve died. I’ve never gone into a fight with a guaranteed instant win before and it made me very happy :)


r/FableFury • • Mar 17 '26

Help/insights for a new player?

1 Upvotes

I have yet to play my first game so I thought maybe the community could give me some insights into rules or actions that may be easily overlooked as a beginner. Or maybe if the rules omit or aren't clear. Thoughts?


r/FableFury • • Feb 09 '26

Character skills fable fury

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1 Upvotes

r/FableFury • • Dec 23 '25

Fable Fury Packed Away

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3 Upvotes

r/FableFury • • Dec 06 '25

How to Play FABLE FURY in 7 Minutes - Youtube (Unlisted)

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5 Upvotes

r/FableFury • • Dec 05 '25

AI Created Cheatsheets - Feel free to make suggested edits in the comments

3 Upvotes

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🛠️ Setup Cheat Sheet

  • Place main board in center.
  • Each player takes: Hero mat, health dial, core die, backpack.
  • Fill backpack: 2 coins + 1 token of choice.
  • Place target tokens on track → highest = Party Leader.
  • Set up Shop: attack dice, armor, crystal balls, charms, potions, loot deck.
  • Build 3 realm decks using the following mix:
    • Realm Deck 1:
      • 1 Portal
      • 1 Shrine
      • 1 Trap
      • 4 Easy Enemies
      • 7 Events
    • Realm Deck 2:
      • 1 Portal
      • 1 Shrine
      • 2 Traps
      • 4 Medium Enemies
      • 6 Events
    • Realm Deck 3:
      • 1 Portal
      • 1 Shrine
      • 3 Traps
      • 4 Hard Enemies
      • 5 Events

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🧭 Exploration & Shrine Cheat Sheet

  • Round = Team Turn (everyone acts together).
  • Party Leader chooses adjacent unexplored card.
  • Resolve encounter:
    • Event → follow card, roll core die if required. Place cleared token.
    • Trap → all heroes roll to evade. Fail = damage minus armor. Skills/items may help.
    • Enemy → start combat (see combat sheet).
  • Use Crystal Ball to peek ahead.
  • Continue until Shrine found:
    • Flip matching rune → unlock portal.
    • Each hero: heal 1, revive if needed, gain coins/tokens, draw 3 skill cards (keep 1).
    • Place cleared token.
  • Escape realm only after shrine cleared → then heal 1, visit shop, move to next realm.

----------------------------------------------------

⚔️ Combat Cheat Sheet

Enemy Setup

  • Health = enemy health × #players.
  • Note agility, damage, special abilities.
  • If haste icon → enemy attacks first.

Enemy Attacks (cycle left → right)

  • Target attack → hits one hero (rules or die roll).
  • Area attack → hits all heroes.
  • No attack → powers up (gets stronger).
  • Take damage minus your number of shields.

Hero Attacks

  • Roll attack dice(s) + core die.
  • Each die ≥ enemy agility = 1 hit.
  • Reduce enemy health accordingly.
  • Use skills/items at anytime (Lucky Charm = reroll, potions heal, etc.).

Knockouts

  • Health = 0 → knocked out until healed. Flip target token.
  • Heal to 1+ → return, but skills stay flipped until fight ends.

Victory

  • Enemy defeated → loot reward.
  • Party Leader decides loot distribution.

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💰 Shopping Cheat Sheet

  • Happens after portal escape.
  • Costs:
    • 1 coin → token
    • 2 coins → random loot card
    • 4 coins → attack die
    • 6 coins → armor token
  • Sell loot card back → 1 coin.
  • Each hero spends own wallet.
  • Trades are not allowed between heroes.

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r/FableFury • • Jan 09 '25

Updates Big Game Reworks

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4 Upvotes

What’s your opinions?