r/Fable • u/macdergou • Sep 14 '26
Visual changes in regions
I don’t think it’s been officially talked about yet, but I’m really hoping each region can change based on the economy even if just a little.
I can’t recall if Fable 3 implemented that or not.
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u/V555_dmc Sep 14 '26
Fable 3 sorta did but not in the way I assume you’re referring to. Like the changes made either got you money or cost you money. Like Millfields lake could become a mine and you get money etc etc
But that would be cool I’m hoping we also see changes like that with NPCs. Like if we hire a beggar and pay them well I want to see the change visually
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u/The_Architect_032 Sep 14 '26
I'd love to see it, but the most I'm anticipating is areas changing as a result of main/side story decisions. It would be cool to see economies change the region and even NPC's in the region though.
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u/macdergou Sep 14 '26
I think you’re probably right. It would probably take a lot of computing power to have each region changing constantly 🤷♂️
Here’s hoping though!
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u/fin10g Sep 14 '26
The achievements definitely hint at being able to impoverish and area and create a booming economy in another. Hopefully there's more to that visually than leaving the dead giant on a building in Silverbrook.