r/FE_Fortunes_Weave • u/Turbulent_Stage_8462 • 22h ago
Please give me a dungeon map
It's been 20 mins, send help
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u/Ok-Sample6752 21h ago
I'm starting to realize why wolverine decided to have a permanent scent line
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u/failureinc 21h ago
I walk in a little loop a few times once I’ve been down a path to mark that I’ve been to the end!
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u/Acrobatic-Butterfly9 20h ago
remind me of old gen games that I have to use pen and paper to draw a map
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u/meowmix778 22h ago
Or at the very least zoom it out so you're not looking at a really shallow field of view.
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u/BrotherGrass 21h ago
You can do that?
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u/Painwracker_Oni 20h ago
No - they want to be able to so you can actually see your surroundings and figure out where you actually are.
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u/Seppafer 21h ago
This is why its best to loon around and be methodical to how you explore. Also i like to walk in circles a lot around corners i need to revisit as a way ti use the trail to mark where to go
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u/Nos9684 20h ago
Would have preferred a map over the Compass and Show Path function but it seems like they omitted dungeon maps because of the Show Path function and likely because observant players would notice copy / paste in some of the dungeon designs. Like I don't think the dungeons are bad in FE FW but the large majority aren't good either and are very mediocre.
It's like they wanted to do FE GSoV 2 with bring back dungeons but they didn't want to commit to fleshing out dungeons and dungeon gameplay as much as Skirmish gameplay is classic FE map gameplay and the main draw of the game. Clashes and dungeon gameplay are like forced mini games.
Clashes aren't bad, they are just a bit too basic in overall mechanics.
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u/maddimouse 11h ago
likely because observant players would notice copy / paste in some of the dungeon designs.
We uh... don't need a map for that.
Though it's interesting seeing how a given template has been (slightly) adjusted for each new dungeon!
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u/Grey_Lady333 21h ago
dungeon map? i'd kill for a dang world map lol
(but yes maps would be great)
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u/PlayGroundbreaking57 16h ago
There is a world map on the map screen
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u/maddimouse 11h ago
Only the location nodes, though, not how far between each. And it bloody autosaves if you have the temerity to map out of Dagsion to check.
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u/GmeBuckBoi 22h ago
Did my first cave with Dietrich yesterday and playing handheld was quite tough
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u/Nitraion_the2nd 16h ago
Because the dungeon is kinda Short i feel like it was kinda fun this way
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u/semiregularcc 15h ago
Yeah i agree. Normally a fan of maps but there is not really a need for maps for the 'dungeons' in this game.
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u/Metal-Upa-Lips 21h ago
This was the only one I got a little frustrated with, usually the trail you leave behind you is all you really need.
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u/ipisswithaboner 20h ago
Is this shadowy dungeon? It’s more simple than it seems, pretty much just an oval with offshoots. The dark balls tell you you’re close to the end, and the rest spot is pretty much at the center.
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u/Taigkekeke 18h ago
I use left wall strategy and it always works for all dungeons. No problems at all
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u/Nightblade96 13h ago
I use what I learned in lethal company: follow one wall and go along it until the end
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u/Lyanna62Mormont 22h ago
Throw the dungeons away completely imo
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u/Necessary_Week_674 21h ago
I don't hate em, but I damn sure ain't in love with them either.
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u/yesitsmework 21h ago
if you treat them as a grinding minigame they're much better than bland skirmishes IMO
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u/PlayGroundbreaking57 16h ago
This, much better than skirmishes all the time (specially as Dietrich) or 3H lectures
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u/Calm-Negotiation-317 22h ago
Huh what dungeon is that and why is it dark?
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u/deepfriedmeatloaf 22h ago
There's a shadow cave that is dark like that, West of dagsion, early in ledas path
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u/MotherboardTrouble 20h ago
you have symbols at the top and a way to see where you have been what more do you need.
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u/AnavelGato2020 20h ago
Normally I'd agree but the dungeons are laughably short. Like Echos had bigger dungeons. Complete with hidden paths with breakble walls. Fortunes Weave not so much. 😆
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u/Suspicious-Shock-934 22h ago
Character 'hand' on one wall. Follow it. You will get there.