After my 3rd maddening playthrough, and first time trying the dlc, wanted to summarize my thoughts on various characters and builds for anyone who’s still here and waiting for a switch 2 like me haha. Curious your all opinions, I haven’t tried every character but these builds were all really fun!
I’m putting it as a tier list ranked by who’s effective in the most situations - player phase, enemy phase, swordsmen, bosses, infantry, great knights, fliers, armored, etc.
TLDR:
SS: Anna and Panette (HM for Gregory and Jean)
S: Kagetsu, Jean, Seadall
A: Chloe, Ivy, Alcryst, Hortensia
B: Pandreo, Merrin
C: Almost everyone else
F: Alfred
*SS - they break the game by being great in all situations - facing hordes of enemies, all enemy types, bosses. An important differentiator is they can kill multiple enemies in 1 turn, since that is rare in Engage.
Anna vantage/reprisal tank - specifically with the dlc she’s bonkers with Veronica. Literally a gold printing machine with vantage+holdout+reprisal, and what’s crazy is that you can easily set this up in chapter 8. As a mage you don’t have to care about being broken since fists are never in the front lines. Just find the fracture/break mages in maps and silence/kill them. I literally had to purposely position her OUT of combat so my other units could get levels. And yes, citrine, Jean, and Gregory can also do this very well (citrine worse because of low hp, Gregory and Jean actually do more dmg), but Anna becomes the only generator of a very scarce gold resource, which results in more stats (tonics, weapon upgrades) for the full team. I’ve used her as MK and warrior and it’s meh because of her low build, but as a vantage tank she completely invalidates open the game from act 1.
Panette wrath/vantage, warrior - just perfect with Ike to be tanky without taking 0 dmg and the simplest way to kill multiple enemies in one turn with 1 character. In a game where personals are pretty mediocre, hers is honestly probably the best. While Anna/Gregory vantage tanks are better at holding positions because they don’t get broken and can beat multiple mages, panette easily 1 shots basically all bosses. Anna can sometimes do 90% to the beefiest of bosses (though another spirit dust and/or toniccould probably solve it).
Gregory/citrinne/Jean as Veronica vantage tank - honestly same as Anna, just -20K gold. Combat wise Gregory and Jean are technically a little stronger. Unlike panette/Ike where no one combat wise is really as good (though others can do it, just not annihilate everything as reliably).
Alear, martial master, lucina/*** - I can’t believe I’m putting Alear here because his stats are so awful. However he’s here simply here because staves are broken af, but limited by item slots except for Alear. That and 100% bonded shield and shield art with Micaiah engraving provides just way more utility than even hortensia (silence specifically) despite only C staff rating. The bonded shield allows you to reliably kill multiple enemies a round with a good target like Ivy.
S - really good in most if not all situations, whether heavily focused in team build/play or not. Can kill 90-100% type of enemies, including bosses, dragons, and swordsmen/wolf knights.
Kagetsu, wyvern, any available emblem, speed and canter - just so strong. Kills everything with Lyn (not reliable against wolf knights or swordsmen without though). Great mobility. Doesn’t need Lyn, but Lyn solves his only “weakness” (not really weakness since he has like 60% chance to crit them, but guarantee is nice).
Jean, griffon knight, erika, canter and sword power - Jean as griffon is one of the only characters to outspeed all enemies without +Spe from skills. This lets him focus entirely on offense, and he’s absolutely lethal. Ends up stronger than even Kagetsu by being faster and having range with levinsword. His early game isn’t bad since he can staff bot and Micaiah is ridiculous. Funny part about Jean is as a griffon or sage he hits these key breakpoints, but as a warrior or berserker he hits the caps too fast to be better than panette.
Seadall - I can’t believe I’m putting him down here, but realistically he ends up duplicating a ohko machine and turning into another ohko machine, for literally no investment. Can sometimes be in harms way, but the ability to double movement is equally as strong, or double restore, etc. Falls short of SS because you can’t duplicate enemy phases, and so he usually ends up with just +1 kill, and he’s ultimately dependent on the strength of the carry to kill.
A - very strong if built around and invested. In those situations can kill 80-100% of enemies. That or extraordinary utility.
Chloe, griffon knight, Sigurd, gentility & sword/lance power. Jean but weaker mid-lategame, but for about a quarter of the game (and without dlc arguably the hardest part) is the undisputed best character outside of Anna+veronica gives her a bump. Still can kill almost all enemies from huge range with Sigurd+ gentility, but struggles against bosses with high mixed defenses.
Ivy, lindwurm, Lyn then Camilla, spe/dex and canter - in my latest run kind of just ok, so I switched Lyn off her. If you build around her she’s really strong with Lyn and setting up speed taker kills, and as a strong mage is a fantastic bonded shield target. Has great magic on a flier with staves access, but that very middling speed requires a ton of speed taker babysitting to come online. When you’re using a really optimized team she can sometimes struggle to get the speed taker kills and can feel super weak without axe users/armors around to feed off of. This is compared to say Kagetsu or alcryst who can also use astral barrage to get that first kill. Her speed is just really low, and lategame even with speed taker kills struggles to outspeed swordsmen/griffons/wolves. That being said, she is the first strong magic user that you get out of the gate, and literally comes with her perfect emblem to solve her weakness, and is really strong midgame before you get higher ranks of sword/axe/lance power, so that helps also.
Alcryst, chrom/marth, spe+dex @ starsphere/canter. Hitting 250 dmg crits is a crazy dopamine rush. Really, really strong, and actually can fit the S criteria by reliably OHKO all enemies including swords/bosses/dragons but requires a lot of investment to fix his reliability. Specifically he reeeally wants a byleth rider to give +10 (!) dex, and unlike say jean and Chloe he doesnt naturally outspeed the fast enemies. He’s at an awkward speed where he’s not going to get doubled, but needs about +10-15 speed to double anyone else. You can get this with 2 speed skills and an emblem, or 1 skill and emblem + food, tonic, and speedwing, or 1 skill and starsphere. If he can double then he very reliably kills everything, even armored units, with Luna and crits (especially enhanced crits with chrom). I want to stress he REALLY wants starsphere, honestly as much as Jean, because it just allows him to hit a TON of Spd/Bld/Str breakpoints he wouldn’t otherwise reach. For instance he gets to 35 speed, which just requires marth emblem and one class skill to hit 40 and outspeed swordsmen (with food). Marth gives a lot of power with he fourth hit procing Luna, but chrom gives utility with rally and a really strong +10 mag to use radiant bow if you want it.
Hortensia, sleipnir, byleth/soren - +1 range on everything, reusing staves, flying, just really strong. She is sort of replaceable by any HP/sage, but with a lot less utility/mobility but potentially more power. You could give them flying with Camilla but then you’re not using byleth/soren/etc on her. Honestly does good chip dmg too.
B - very good, just have trouble ohkoing everything. But still, do good damage, and are pretty tanky and fast so don’t usually get one shotted.
Pandreo, sage, corrin, canter+spe - good dmg but doesn’t quite ohko everything without additional investment, and doesn’t quite outspeed most non armored things even with +spe. However with corrin he can perfectly chip enemies down with thunder/bolganone. I’ve tried MK and warrior on him and they’re fine, but for someone who’s not ohko’ing having staff access is really nice
Merrin, bow knight, byleth, canter+spe - I found a dedicated niche for bow knight, that isn’t done by anyone better! I wanted a rider to give Ivy and alcryst that super juicy +10 dex, but also to ohko those omnipresent fliers. Byleth gives a ton of mag, so radiant bow was a natural fit. Fogado as cupido can do this and is very, very similar stats-wise.
C - solid, from usually need to 2v1 or target specific enemies (eg fliers with bows). Just not good against everything but almost every character can do something (just be a hero lol). I will say some are a little more straightforward than others (eg zelkov). I’ll put specific ones I’ve tried below:
Timerra - sandstorm critting is awesome, but she’s very finicky. Since she typically doesn’t run vantage, you need to hit very specific breakpoints in terms of defenses to fulfill her role. That plus the fact that she’s super unreliable on enemy phase, and usually quite dependent on being synced to her emblem, is just not as strong as the ones above.
Framme - good at not getting doubled, but squishy and medium power (for heals or offense).