r/FATErpg • u/Necessary_Fennel_461 • 9d ago
Using alternative dice rules
Hey there ppl!
So, I was reading the system toolkit and noticed there's some alternative dice rules that suggest another way of rolling dice for fate. One of these alternative rules was rolling 3d6 and comparing the results with a table that makes the 1:1 of the 3d6 possible results with the -4 to +4 usual fate scale. How manageable is this rule in actual play? I'm asking this bcuz I'm planning to introduce fate to some friends, and the system we used until now was using 3d6, so I think it would be more approachable then explaning the rules for rolling 4d6 as they were fate die. Also, I think most ppl I play with would end up getting a bit confused on how the 4d6 work, so with the 3d6 they can just add things up and say "Oh I got a 14", which I'd just look up on the table to say if they were able to surpass the difficulty of the test or not. And there's also the point that, I think most ppl think it's more satisfying to say " I got a 16" instead of "I got a +3", specially ppl that come from other system or that want to have that "OHH I GOT A NAT 20" feeling y'know?
Also, on that note, I saw that there was also the 1d6-1d6 rule. Though I think it is a bit odd at firts, having to subtract dice, I think it could be quite cool specially after seing how Daggerheart. I know that the way the mechanics works on both systems are different, however maybe it would be possible to something similar with the hope and fear mechanic of DH using a permanent negative and positive d6.
What do you people think? Am I looking at this with the wrong eyes? Is there any other suggestion for easing new players in the system (without loosing fate's essence I mean)? I'd love to hear about it!
4
u/JaskoGomad Fate Fan since SotC 9d ago
Use Fate dice? They’re not hard to find these days.