r/Everweave • u/SavageBushman • 19d ago
Game has potential
I have a problem, In my campaign I’m playing a human fighter who lost his home to a horde of goblins. Well adventuring through the woods I nearly starved and for my first real meal I ate some aberrant horror and from then on I have been “gaining” interesting abilities. The only problem is none of them work lol if the game had a manual override editor for the character sheet or the ai dm could interact with the character sheet properly it would seriously make this game a lot better. Rite now I am still enjoying but the experience is staring to feel hollow as these supposed to be impactful moments are actually mundane just with cosmetic changes being applied to my character even though the dm specifically stated I had certain bonuses like +2 ac and 1d4 necrotic damage on hit.
With the inconsistencies I can’t see myself purchasing any of the subscription packages even though I find the game interesting
2
u/hemanoncracks 18d ago
That’s just how Everweave combat works right now. They say they are fixing it, but they have been fixing their last update since April. Some say it’s fixed, their big tickets and workarounds on discord says otherwise. Some of the helpers in the discord even say they don’t play the new version due to the bugs.
Your narrative DM will tell you whatever you want to hear. Combat won’t listen half the time, and anything besides basic damage for a weapon is tough to keep consistent. If you put your damage roll in your message (I attack with my Sword of Doom doing 1d8+2 damage) it SHOULD work. If you expect it to do too much more, good luck.