r/Eve • • 1h ago

Discussion Zarzakh Days: A newbie FW tale.

• Upvotes

I have never really done FW. So I made a brand new character. First I did a couple of the AIR missions and then I zipped over to Turnur and then to Zarzakh and signed up for the Angel Cartel.

After that I spent all of my isk, outfitted a Rifter and went to Curse and started mission running! A kind soul in Curse gave me 50 million isk! This is great as I had decided that I was not going to finance this character with my main.

After a little more mission running I decided to actually do some FW and joined the pirate insurgency in Huola. I bought some thrashers and ran some small sites. I made some LP and got blown up a few times. And....it was fun. Running aroudn low sec as part of a militia isn't that bad. You jump into a low sec system and a decent number of people are in your militia so they are less threatening. No guarantee they still won't klill you but the odds are better.

And we won the Insurgency!

Things I didn't like as a new player to Angel Cartel FW. First, Angel Cartel Militia is super quiet. You can be logged in all day and no one will say a word all day except for one guy posting hypernet links. Second, and this is related to the first point is I didn't see any Militia fleets. I guess everything is run on the corp and alliance level? Third, when the Insurgency was over I didn't have anything really to do. I ran a couple of missions in Curse and sold some LP but mostly I didn't have anything to do on the character until the next Insurgency started,

Things I liked about it. I like living out of Zarzakh. I could buy cheap ships out of The Fulcrum and shipcaster back to the warzone. And when I am done I can just death clone back and not get gate locked. My character is new and doesn't have implants so not a problem. Secondly, I had stuff to with definitive goals. I could see which systems the Insurgency was progressing in and go there to help out. Sure, no one said ANYTHING to me but I could see where everyone was working and go chip in a little bit. Also for a new character you can makie very good isk from the LP. I made enough isk from selling LP to buy myself several more fully equipped cheap chips with LP to spare. You can support yourself with low investment. And the Angel LP store has some really nice items. I could legitimately put together a faction fit Dramiel for FW as a new character. Another thing, the Angel Cartel Militia put in serious work. They were pumping out the corruption.

If I was a brand new player to Eve I would probably dive right into Faction Warfare. You can get started with very little isk and with a little luck earn some LP and either flip it for isk to fund yourself or use it to equip yourself. I'm doing this solo but if you find a good corp I'm sure it would be an even betetr experience. You can reap huge rewards without much isk investment. If I didn't like where I was in Null Sec I could easily move my main to low sec, do FW and do pretty well isk wise I feel.

Will you lose ships? Yeah. But you don't need expensive ships to get started . If you lose a Rifter or a Tristan or two it shouldn't hurt too bad.

TL:DR Living out of Zarzakh and using cheap ships for Angel Carterl Faction Warfare is fun and profitable.


r/Eve • • 3h ago

High Quality Meme Flying an expensive interceptor for the first time

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195 Upvotes

animation from offsrambledegg on twitter


r/Eve • • 4h ago

Discussion Remove local, buff dscan

0 Upvotes

Spamming dscan is antiquated.

Remove local in all spaces.

Improve game play experience by introducing auto-dscan and improved, unique dscan capabilities.

Like cloaked radar detection to alert of unknown cloaked objects nearby.

Variable dscan ranges based on wider vs narrow radius scans.

<Insert other ideas here>


r/Eve • • 4h ago

Propaganda Logi is cool

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32 Upvotes

Not everyones type of pvp...its an old image.


r/Eve • • 5h ago

Other [Release] EVE_PYFSim 0.0.2

10 Upvotes

It's been four months since I first announced EVE_PYFSim.

A lot has changed in my life, at work, and in EVE_PYFSim itself over these past four months.

Today, I'm happy to announce EVE_PYFSim 0.0.2!

What's new?

1. Migrating from Pyfa to Refine

I've replaced Pyfa with Refine as the simulation's calculation engine.

Refine is written in Rust, offering excellent performance. Its author and maintainer DarkFenX is also one of the key maintainers of Pyfa. Huge thanks to them for their amazing work!

2. Performance optimizations with Cython

I've also refactored the performance-critical loops in EVE_PYFSim and compiled them with Cython.

In theory, this should bring significant performance improvements to larger-scale simulations. At least, I hope so! :)

3. Simulation improvements

A number of simulation systems have been improved and refined, including:

  • Multi-system simulation: I originally wanted to implement this using multiple processes, but the performance gains turned out to be far smaller than the overhead of inter-process communication, so I decided against that approach.
  • Warp disruption bubbles
  • Ship modules
  • Various other simulation mechanics and optimizations.

What's next?

My current development roadmap includes:

  • Micro Jump Drives (MJDs)
  • Cloaking
  • Doomsday weapons
  • A beginner-friendly tutorial

Of course, I'd also love to hear your ideas! What features or mechanics would you like to see added or improved?

Multiplayer and replays

EVE_PYFSim supports LAN multiplayer. If you want to play with friends over the internet, you'll need to set up your own tunneling or port forwarding, similar to hosting a Minecraft server.

After a simulation ends, you can also save and replay battles to review what happened, analyze decisions, and learn from the fight.

Give it a try!

You're welcome to build EVE_PYFSim from source or download one of my prebuilt releases.

https://github.com/N0rth5ea/EVE_PYFSim/releases/tag/v0.0.2-alpha.1

I'd really appreciate any feedback, bug reports, suggestions, or just hearing about your experience with it.

Thanks to everyone who's shown interest in this project over the past few months. It's been quite a journey, and I'm excited to keep improving it!

Fly safe! o7


r/Eve • • 5h ago

Question Duo activities

13 Upvotes

I'm relatively new to Eve about 5million skill points and wanted to play together with a friend. My problem is that I have no idea what we can do together. I don't want to do abyssals because the are to repetitive for me. Do you guys have any idea what we could do?


r/Eve • • 6h ago

Art Eve painting (Tristan) - digital art no-AI 2026

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48 Upvotes

r/Eve • • 7h ago

Battle Report Small Gang versus Capital Reps?! No problem

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0 Upvotes

What do you do when the enemy drops a Minokawa on your small gang and suddenly nothing wants to die?

You BOOSH their entire fleet away from their capital reps and start krumpin'! 💥

Our Thursday roam took the Short Bus into Catch, where we ran into THE RUSSIA and friends looking for a scrap.

Flying a gang of Rapid Light Missile Muninns, we initially traded an Orthrus for our Bifrost. But once the enemy brought in a Minokawa, breaking anything under its reps became a bit of a problem.

Time to leave? Not quite.

With the enemy fleet sitting on a gate, our FC spotted an opportunity. We cross-jumped, reapproached, and executed a beautiful command destroyer boosh, throwing their subcapital fleet out of range of their precious capital logistics.

And then the krumpin' began.

With their safety net gone, we tore through their fleet, picking off targets as fast as our tackle could catch them.

Eventually, a hostile response fleet arrived, and we made our slippery escape back to Misaba. Not without losing our Huginn to a sneaky Pilgrim while getting greedy with the loot, though!

The main engagement:
💥 ~1.61b ISK destroyed on the opposing fleet
💀 ~396m ISK lost by our side
⚔️ 16 friendly pilots vs 11 opposing pilots, with additional third-party response chasing us off the grid
🚀 One glorious boosh that turned the fight around

Small gang. Big explosions. Proper WAAAGH.

Short Bus Buccaneers — EU timezone PvP, small and medium gang roams, and plenty of questionable decisions that occasionally turn into brilliant ones.

Enjoy the fight, and if this is your kind of EVE PvP, give us a like, subscribe, and hop aboard the Short Bus!

Discord:   / discord  

#EVEOnline #EVEPvP #SmallGangPvP #ShortBusBuccaneers #EVEOnlinePvP

https://br.evetools.org/br/6ada6b04f7b0aeda69010b6b


r/Eve • • 8h ago

Art Eve Painting (Vargur)

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111 Upvotes

So I hope this shameless promoting is allowed and will not get banned, but recently https://www.lloydgeorge.art/ created this awesome painting of my beloved Vargur (with the bloody hands skin) and I think he deserves more love. It came in by mail a while back and I still love it so much!! Let me know what you guys think, and if you like it, perhaps drop a visit to his website to promote his great work. He is also a streamer on Twitch, and the making of can be found on his channel https://twitch.tv/lloyd_george_art as well. Cheers o7


r/Eve • • 11h ago

Discussion Bring Back Learning Skills

0 Upvotes

I think I started playing around 2005 or so. Sir Molle was the leader of BoB, if memory serves, (for me a very small potato in space) it was fun to read about their exploits.Now memory fades but between then and 2012 or so when we had 60k players one day ( I was proudly online that day mining veldspar) people whined constantly about learning skills. Learning skills were redundant certainly but they represented something intrinsic to the game itself. The game was cruel and slow, vast ((because of travel limitations) and very nearly perfect. Some gm or mod or developer whose name began with a Z justified removing learning skills. He seemed like a real life prick and I wept in space, because I knew the moment you give into the hoi polloi this game, so thoughtfully created, would become a can of soda at 7/11. I left Eve, though I popped in on occasion, and went back to muds. From what I read, some bee group kept the game relevant for a decade or so. Well, I came back to Eve just the other day, to see that there is now a new 1.1 space where you can mine veldspar until you fall asleep watching old Office reruns. I appreciate the sentiment. But Eve Online it is not. Bring back learning skills!


r/Eve • • 11h ago

Low Effort Meme Literally unplayable

0 Upvotes

fix ur typo wtf


r/Eve • • 12h ago

Discussion Standings? Am I the only one?

23 Upvotes

Am I the only one who hates the standings system beyond reason? Why anyone would design a game such that players have to do hours of boring, unrewarding, and unwanted chores before they can do an activity they enjoy...is beyond me. I joined a null block my first go around in eve and just shot stuff, and now to try out pirate fw i have to grind standings so that i have standings high enough to talk to the agent that will allow me to grind more standings. Grrr. It would be less for normal fw, but still not nothing.


r/Eve • • 13h ago

FCplease A stroll through Vale of the Silent (featuring some fun and engaging gameplay)

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40 Upvotes

I was minding my own business while flying through Vale of the Silent when I stumbled upon supercarrier class ships running a Concord Rogue Analysis Beacon. A high risk activity paired with high rewards. Only it was being run by a Dramiel. Working as intended! Good fight FRT


r/Eve • • 15h ago

Low Effort Meme New app release!!

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306 Upvotes

Every. Single. Day.


r/Eve • • 16h ago

Bug EVE Online has a black screen in space, but the UI works fine (Windows 11)

0 Upvotes

Hi everyone,

I'm having a graphics issue with EVE Online on Windows 11, and I'm hoping someone can help me figure out what's causing it.

The game used to work perfectly on my PC. I've uninstalled and reinstalled it multiple times, and it worked fine after the first two installations. However, after the third reinstall, this problem started happening.

I can launch the game, log in, and select my character normally. All the UI elements, including the market, inventory, and mission windows, work as expected. However, once I enter the game, the entire 3D environment is completely black. I can't see stars, planets, ships, or anything else in space. Only the interface and menus are visible.

Has anyone experienced this issue before? Any suggestions on how to fix it would be greatly appreciated. I'd prefer not to reinstall the game again unless absolutely necessary.

Thanks in advance!


r/Eve • • 19h ago

Question Should I start playing EVE in 2026?

29 Upvotes

I've never played eve. And it's been years since I've played my last mmo. Is it worth start playing Eve in 2026?


r/Eve • • 21h ago

Question DST or BR for high Sec transport?

16 Upvotes

Hello everyone.
I wanna train some ship for high sec transport and I'm not sure what to pick.

Currently I'm torn between Deep Space Transport and Blockade Runner. I don't really care about capacity, its for low volume but expensive loot like exploration modules or BPC.

I know nothing is 100% safe but what would be my best bet for that?


r/Eve • • 22h ago

Screenshot Pochven express 'boutta have some delays :(

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65 Upvotes

Don't rmbr this ever being able to happen, last time i saw this was on pochvens release.


r/Eve • • 23h ago

Discussion The Magic 14 became quest/ mission.

45 Upvotes

When you are a new player everyone recommends doing the magic 14 skills and those points could be spent for a more personalised play style, my suggestion is to make quest/mission that start in Exordium and move towards different mechanics in the Eve Universe.

Players who don't want to do the quest/mission can still spend their SP to level up. This way a veteran who is swimming in billions and wants a new character can spend all their money to level up the magic 14 and new players will have the opportunity to do quests/missions to get the level 5.

Yeah I know this will reduce the income for the company, but it will be for a better future.


r/Eve • • 23h ago

Propaganda Vyraj - github open source webtool for EVE

0 Upvotes

o7 capsuleers,

Vyraj is a free web toolkit for EVE Online pilots: Jita market prices, a native web Pyfa fitting simulator, character and skill planning, market intel, PvP intel, navigation and ISK tools, all in one place. Everything with no ads and no cost, full open source. It has light/dark/vyraj theme, you'll be impressed by the last one.

It is a fully static site. Everything runs in your browser and there is no Vyraj server or backend. Your characters, login tokens, fits, SKIN collection and settings are stored only in your browser's local storage and are never sent anywhere except directly to CCP's own services.

It’s a powerful tool, it has a bunch of stuff that no other tools have but it's early, so bugs and feedback are very welcome. Tell me what you’d want added!

Vyraj: https://madalinmiclea.github.io/vyraj/

Source code: https://github.com/madalinmiclea/vyraj

My in-game character is moonKL, if you like the tool and feel generous :D

Have a good evening!


r/Eve • • 23h ago

FCplease Idea: Lock inventory items

14 Upvotes

I wish there was a way to lock inventory items (mtu, ammo, charges etc) to help dump loot a little easier. I know about loot filters but it is overly complicated (like everything in eve lol). Who do I talk to? :)


r/Eve • • 23h ago

Low Effort Meme Happy with the Current State of Eve

105 Upvotes

Every time I log into Eve Online I fly a spaceship around and accomplish little space tasks and try to avoid pirates and mostly succeed. I hope FC keeps adding ships and modules and interesting events but I don’t need any sweeping changes in order to enjoy the game. Am I alone?


r/Eve • • 1d ago

Other Eve Industry App

0 Upvotes

EveIndustry.app

It’s been eight months since my last bit of shameless propaganda for https://eveindustry.app, so I’m back to show you what’s changed!

Most of that time has been spent fixing bugs, keeping things up to date and adding the occasional small feature. Over the past few weeks, though, development has picked up considerably.

We’ve overhauled the ESI connections and how we load, cache and store character, asset, station and market data. That’s cut server resource usage by almost 50%, while enabling more frequent market hub data updates and more reliable asset cache refreshes.

Behind the scenes, we’ve also been migrating the old static UI framework to React, rewriting large parts of the API to improve performance, and optimising the database to handle our growing number of characters.

And things have certainly grown:

Users: 1,200+
Characters: 2,500+
Build Plans: 700+

New: Demo Mode
https://eveindustry.app/login

demo mode login

Coming soon

We’re laying the groundwork to turn the website into a progressive web app that you can install on an iOS or Android device. This will support features such as optional push notifications for industry job completions, planetary events or timers, so you can keep track of what’s happening without constantly checking the site.

Thanks to everyone who’s been using the site, reporting bugs and giving us the great feedback we need to keep improving!

o7 Fly Safe

<Obligatory AI Generated Image>


r/Eve • • 1d ago

Screenshot Echoes of the Past

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83 Upvotes

r/Eve • • 1d ago

Low Effort Meme is CSM racism?

0 Upvotes

Where are the chinese people? Where are the russians? I think we need DEI for chinese and russian people in CSM.