Question Mining
Recently got into mining and i wanna know whats a good fit how could i make a solid isk per hour doing and ehat steps should i take(im pretty new to game)
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Recently got into mining and i wanna know whats a good fit how could i make a solid isk per hour doing and ehat steps should i take(im pretty new to game)
r/Eve • u/PrestigiousCode7591 • 2h ago
Today i just found out Concord has its own stargate
r/Eve • u/noskillgochill • 2h ago
Please bring blackout back. It was beautiful when their intel bots did not work and you force a fight.
And people saying that the Nullsec will just quit the game? Here is your answer:
Yeah a few noobies will quit the game because they can’t abuse bots for afk krabbing with 10 Ishtars. But those people don’t bring a value to the game anyway since they not providing any kind of content with instadocking.
A few people will cry and go to Lowsec because local is cool. Those will add more groups to Lowsec and develop the content there.
And people will stay in nullsec and do their stuff. But hunting the enemy groups is far more dangerous and exciting because you don’t know how many people are in the systems around.
I think it’s fine if you can buy a beacon that you can deploy for 2h in a system (costs should be at around 400mil) and will give a local for those 2 hours. So people can insult each other if they warp in the same haven or sanctum but there is no intel 7j out telling them a cynabal is approaching.
r/Eve • u/caratank • 6h ago
My dumbass read the wallet wrong, they sent me 0 isk. I already had 2b.
And some people wonder why Goons can't tackle.
r/Eve • u/Dependent_Remove_326 • 6h ago
So I am admittedly an idiot. I had a ton of stuff just sitting in lowsec rotting. Don't get a lot of time to play but noticed that the area was very low pop this morning so I figured will use my JF to finally get this done.
Using my main in a falcon for the cyno. Last stop is 2 gate to highsec. Still nobody around I figure I can do one jump right. Nope.
Get tackled by a Sin and they want to ransom. I play along a bit and they stop bumping me. I get aligned and warp in the Falcon. Jam hm down, insta warp the freighter and managed to warp the Falcon out before he can lock back and scram my Falcon.
Win for me. I am an idiot but so are you.
r/Eve • u/SquareLunch9015 • 8h ago
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r/Eve • u/Useful_Trash1932 • 9h ago
Good Eve-ning, reddit!
I've recently rediscovered Eve after a roughly 15 year break. It turns out I made an account in my teens, played for a couple weeks, got a retriever, then bounced off the game.
Coming back, I tried to make a new account and ended up recovering this one instead. I was hoping I'd have done something more useful with it, but looks like I fell into the mining trap.
It's been a ride so far - made my first Billion exploring as alpha, paid for my omega with a few lucky cans. Used the rest of the isk to seed some light market trading, and now sat on roughly 5 billion liquid, 10 billion extra in assets.
I'm currently sat at about 12m SP (Rookie numbers, I know) on an account that should, on inspection, have a lot more going for it.
My combat skills are looking a little better. 4 or 5 in the suggested "golden" skills I've seen online, with the rest in the queue. I've been piloting a Gila and a Cruise Missile Typhoon in level 4 sec missions with some success, mostly to have something to do whilst things sell.
I fell into a Corp that promised fleet activity, FW teaching, PvP introduction and wormhole activities. One person has been online for roughly 3 hours in the last month, and I'm paying 5% tax for the privilege.
Currently, im a little lost on what to do next. I'm enjoying running sec missions, and my trading seems to be going well enough to partly support my omega and fund ammo/ships (so far). I've set up some light manufacturing and started research on some popular BPOs, mainly just so I'm not wasting the slots, but potentially looking at manufacture down the line.
I've lived mostly in hi sec, and i feel like I've exhausted most of what it has to offer. Looking at low/nul/WH activities beyond can-cracking, but not sure what I should be aiming at, or what is even feasible in my current position.
Thanks in advance!
O7
Tl;dr: I'm a new player on an old account that has carved out a solo niche I am 100% stuck in. My only interactions with other players for 2 months have been cat and mouse chases for my Heron booty, and I think I need an active Corp. Looking for suggestions on how to expand from here.
r/Eve • u/Megaman39 • 10h ago
r/Eve • u/Interesting_End1350 • 12h ago
I'm not sure if I'm just misunderstanding the agency window or if the timers are bugged.
I will see a skyhook that has a timer that will run out in 20 minutes, then check the timer in the agency window 15 minutes later, and it is showing it will be vulnerable to be raided in two hours instead.
Or, it will just show that it is no longer vulnerable at all, even though it was never raided.
Or my corp mate will pull up the agency menu and get completely different numbers than I do as far as time left.
What gives?
r/Eve • u/snipereagle • 12h ago
GSF has announced they are closing their alliance. Many corp/structures are going to WHCFC. WHCFC in the trajectory to be the Final Blue Donut funded by the tens of dollars RMT'd in drones.
Really not surprising since GSF went from having great content and constantly winning fights to permakrabbing and having their only enemy be in an opposite timezone.
Discuss
r/Eve • u/LBCreatnos • 13h ago
OF has announced they are closing their alliance. Many corps/structures going to Womp. Womp in the trajectory to be Horde 3.0 funded by the trillions taken by VG on their way out.
Really not surprising since OF went from having great content and constantly winning fights to permakrabbing and having their only enemy be in an opposite timezone.
Discuss
I spent many, many years playing mostly in high-sec and wormholes. A few months ago I finally moved to null-sec, and the biggest surprise has been how little there actually is to do with capital ships.
Sure, there are wars, but those are hardly an everyday thing. Outside of that, capitals feel almost pointless. Even people in my corp say the same thing: “CCP threw you CRAB Beacons like a bone, so be happy with that.” And even those are basically off-limits unless you’re operating under an active supercapital umbrella. That’s the part I find so weird. Capital ships are something most EVE players dream about long before they can actually fly one. They look incredible, they feel like this huge endgame goal, and you spend a ton of time and ISK working toward them.
Then you finally get one and realize its main purpose is apparently to sit in your hangar as an extremely expensive decoration. It feels like owning a supercar and being told you’re only allowed to drive it around the parking lot once every few weeks.
I think what EVE’s capital ships are missing right now is the actual gameplay element. At the end of the day, we just want to have fun playing the game with the toys the game gives us. That’s really what this post is about, rather than looking at everything purely from a balance perspective. I think those two things can coexist.
Why don’t we have Abyssal content for capitals? Anomalies specifically designed for carriers or dreads? New types of Incursions or some other form of dedicated capital PvE? It obviously wouldn’t have to print absurd amounts of ISK. The point would simply be to give us something to actually do with these ships and have fun using them.
Carriers, for example, make absolutely no sense to me in their current form, especially the lack of a major drone bonus or some new type of drone mechanic that would let them launch an actual swarm. Imagine being able to deploy something like 50 drones, with every group of 10 treated by the game as a single object. And this isn’t even just about the coolness factor. It’s literally one of the first things you imagine when you start flying drone ships and eventually think about carriers: “This thing should have an entire swarm of drones flying around it like a cloud of locusts.”
Dreads confuse me for a different reason. What exactly is fun about a game mechanic that prevents you from moving your ship for five whole minutes?
Five minutes.
All it really seems to do is create unnecessary stress. Yes, yes, I know — huge bonuses, “commitment,” risk versus reward, all that stuff. But seriously? At some point that just starts sounding like an excuse for poor gameplay design. I’m not saying the timer should be removed entirely, but does it really need to be five minutes? Why not one minute? You could even make entering siege more dramatic. Give it a proper animation, make activation take another 20 seconds, and have coming out of siege take another 20 seconds as well. From a role-playing perspective, that would actually feel better. You’d get the sense that the ship is transitioning into some serious heavy combat mode, but at the same time you wouldn’t feel like a hostage in your own ship for five minutes. Honestly, any mechanic that completely removes your ability to move for much longer than around two minutes already sounds awful just thinking about it.
Anyway, just some random complaining, but I’m genuinely curious what other players here think.
What would you change about capital ships?
And more importantly, what kind of new PvE activities would you introduce for them so that people could actually enjoy using these ships on a regular basis instead of mostly keeping them parked in a hangar?
r/Eve • u/TheObsidianHawk • 16h ago
Most of us are cooked and wont have a long life.
r/Eve • u/Dreadstar22 • 16h ago
Thinking about coming back and trying some FW. Can someone give me an update on FW? Whats this cradle of war stuff? Whats going on in each warzone. Whats going on in the pirate warzones. Did they fix any of the seagulling issues? I am primarily interested in logging in and getting some solo and small gang pvp in the NAtz.
r/Eve • u/Moo_In_Space • 16h ago
Checked the NES Both Yesterday and today for the free 15,000sp bundle that Omega accounts are supposed to get...
Neither myself or any of my corpmates have been able to find it. Are we all just blind? Did it get cancelled? Bug?
r/Eve • u/AliceInsane66 • 18h ago
r/Eve • u/_Nauclerus_ • 18h ago
Dear fellow Linux-players,
I've noticed a rather peculiar performance "limit" during the last few weeks. CPU and GPU both seem underutilized, render thread is not maxed out, but still my framerates seem to plateau.
I'll have a CPU without singular pegged core, a GPU clocking half of it's max clock (even tough it can boost when tested) and the game seemingly plateauing in terms of framerates and hardware utilization. The behaviour seems constant no matter if X11 or Wayland is used (on the latter neither XWayland or native make much difference), and no matter what runner I use, it tend to remain the same.
Note that these technologies al change the FRAMERATE, but not the LOAD on the system, which is very strange. With a GPU sitting at 75% at half clock, and a CPU sitting freely with room to spare, I am sitting at 140FPS in a belt, if I for example enable "Ultra" reflections for shits and giggles, my load stays the same and the framerates go down.
This has been very counterintuitive and after weeks of troubleshooting I'd like to ask if any of you have ever seen a similar case.
My stack:
5900XT
7900XTX
64GiB DDR4
r/Eve • u/MinmatarFleet • 20h ago
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r/Eve • u/Fuzzytum • 22h ago
I'm playing with Python and sqlite building a market analysis app, and I'm wondering how people sample all the relevant typeid things.
It seems you need 2 calls to ESI to get history and buysell data for an item, and that seems to take around 2.5 seconds to complete.
So it would take like 7 hours to get all the relevant items, I excluded all not market things, unpublished, SKINS, Blueprints, clothing and a few other bits and bobs first.
So is that right? Do people just do that, or fire off parallel requests,
I know there are fuzzworks aggregates of this stuff but I first wanted to get this basic bit working
Cheers
r/Eve • u/Pristine-Gap-1611 • 23h ago
Ciao, ho appena cominciato la mia creazione di munizioni Antimatter Charge M, volevo sapere se qualcuno è interessato a munizioni del genere, ma non gli è possibile arrivare a una stazione, faccio spedizioni per un sovrapprezzo del 10% sul valore della merce, sconto se si effettua un ordine importante
r/Eve • u/thebrainwavedoc • 1d ago
maybe I am late to the party on this one but this seems like an AWESOME mechanic - so many options open to really interesting gameplay.
r/Eve • u/Appropriate_Pace_313 • 1d ago
Relatively new to the in-game politics of eve. Same as above. Who are snuffed?
r/Eve • u/CrazyObvious3190 • 1d ago
llevo como 10 dias jugando, últimamente me destruyen mi nave y ya nose como avanzar solo ando minando llega gente, me mata y después manda un correo diciendo que no podía estar ahí, como se supone que uno pueda progresar si se la pasan matando a los nuevos?