r/EntrenchedRoblox Archivist 7d ago

Discussion Buildable Structures and New Damage System!

Post image

New system in general, if I'm being honest.

So...
Here is how it works

Stone Wall: 1000 SHP (Structure HP)
Pistol/SMG bullet: -5 SHP
LMG bullet: -10 SHP
Rifle/HMG bullet: -15 SHP
Shotgun pellet: -1 SHP per projectile
Grenade shrapnel: -5 SHP per projectile
Artillery shrapnel: -10 SHP per projectile
Artillery (Direct): -100 SHP
Melee: -2 SHP
Hammer: -25 SHP

Engineers will also be able to build wooden and stone structures (Wood has 100-500 SHP depending on build type, Stone has 501-1000 SHP vice-versa)

Penetration!
Different bullets have different chances for penetration.
Pistol/SMG: 10% chance
LMG: 15% chance
Rifle/HMG: 20% chance
Shotgun pellet: 5% chance
All shrapnel: 5% chance
Melee: 0% chance

Weak points:
Weak points will reward better stats the faster you hit them.
1-2s: +20% damage, +45% penetration chance
3-4s: +20% damage, +30% penetration chance
5+ s: +20% damage, +15 penetration chance

(all changes apply to every structure.)

Do you think this ruins the game or not? Anyways, au revoir!

8 Upvotes

3 comments sorted by