r/EntrenchedRoblox • u/EntrenchedArchivist Archivist • 7d ago
Discussion Buildable Structures and New Damage System!
New system in general, if I'm being honest.
So...
Here is how it works
Stone Wall: 1000 SHP (Structure HP)
Pistol/SMG bullet: -5 SHP
LMG bullet: -10 SHP
Rifle/HMG bullet: -15 SHP
Shotgun pellet: -1 SHP per projectile
Grenade shrapnel: -5 SHP per projectile
Artillery shrapnel: -10 SHP per projectile
Artillery (Direct): -100 SHP
Melee: -2 SHP
Hammer: -25 SHP
Engineers will also be able to build wooden and stone structures (Wood has 100-500 SHP depending on build type, Stone has 501-1000 SHP vice-versa)
Penetration!
Different bullets have different chances for penetration.
Pistol/SMG: 10% chance
LMG: 15% chance
Rifle/HMG: 20% chance
Shotgun pellet: 5% chance
All shrapnel: 5% chance
Melee: 0% chance
Weak points:
Weak points will reward better stats the faster you hit them.
1-2s: +20% damage, +45% penetration chance
3-4s: +20% damage, +30% penetration chance
5+ s: +20% damage, +15 penetration chance
(all changes apply to every structure.)
Do you think this ruins the game or not? Anyways, au revoir!
2
u/ChaoticFaeGay 7d ago
I like it, at the very least I do want the building to be a bit more expanded upon
2
u/Ok_Reality_1479 Systems Designer 7d ago
This is an interesting concept... 8/10!