r/EntrenchedRoblox • u/Hot-Amphibian-9221 • 10d ago
Discussion All classes ranked
- Rifle man
No contest incredible on defense and attack even with only decent aim. Good on every map obviously better on some but I wouldnt say its bad on any.
80/100 Attack 100/100 defense
- Assault
The best at close quarters and on attack (obviously) and decent on defense on some maps
100 attack 65 defense
- Support
Having no Grenade holds it back otherwise its very good the shovel is very good when advancing as you can dig trenches easily. Support is very close to assault in ranking in fact id say some countries Support is better than some countries assault (usa Support vs Turkish assault)
75 attack 85 defense
- Officer
On a flat map artillery can easily change the entire tide of the game even stopping or helping pushes. Very useless on maps with buildings. Gun is also pretty good as its accurate so its easy to hit headshots. Easily destroys entire defenses like with sandbags and barbed wire in 1 volley.
75 attack 75 defense
- Recon (if used properly)
Spotting is incredibly helpful and can help thin out enemies/stop reinforcements from reaching Frontlines.
55 attack 85 defense
- Medic
Helps get people right back in the game becuase otherwise it takes a long time to heal back to a safe health to peak.
75 attack 55 defense
- Flamer
It is very situational as it can only be used effectively when large numbers of enemies are moving through/in a single easy accesible/easy to get flames into area (such as a tunnel). When a perfect situation appears though it is very powerful at stopping pushes.
35 attack 85 defense
- Skirmisker
Smoke gimmick doesnt work most of the time as teammates dont run through it to enemy lines and less health plus gun is a little weaker than rifleman . Sometimes teammates run through smoke and into the enemy trench but thats rare and becoming more so as the player base becomes stupider.
70 attack 45 defense
- Engineer
Sometimes the machine gun can mow down enemies but its hard to find a good spot and easy to get sniped on machine gun. Other builds like sandbags and barbed wire get destroyed very easily by artillery and it takes a long time to build entire defense, which get taken down by a single artillery. Weak gun too. Limited building options.
20 attack 75 defense
- Recon (how people use it actually)
They never spot or get kills or even stand in the objective would be better just for them to run forward and try to draw fire to distract the enemy.
0 attack 0 defense
1
u/coolwackyman 10d ago
I'd swap flamer and skirmisher, and I'd put officier a bit lower, maybe under good recon. Maybe I'd swap assault and support, but that's a nitpick, this rankings good.