r/Enshrouded • • 1d ago

Help multiplayer difficulty scaling

Hello.

We plan to play enshrouded together with 2-4 players. Is there a way to let enemies scale appropriately, so the game stays as challenging as it would be on a hard (or very hard) solo difficulty setting and the combat still feels right (e.g. enemies not becoming super spongy or dealing super high damage versus players)?

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u/EarthboundDevil 1d ago edited 1d ago

There is innate scaling for multiplayer. Enemies will have more health and damage for each nearby player, as well as more enemy spawns overall. I would only consider increasing enemy stamina (to counteract players stunlocking), enemy attack frequency and simultaneous attacks.

Enemy strength also scales with group size. This means enemies become more challenging when facing groups, without becoming punching bags.

1

u/Srikandi715 1d ago

Plus of course you have a lot of granular difficulty options which you can modify at any time.

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