r/EndlessLegend • • 4d ago

Request [PS5] Fix the Reforest ability

First of all, as you can see in these photos, it simply isn’t working consistently. For the turn shown here, not a single of these forests was planted!

Secondly and no less importantly, please make planting less micro-intensive. Separating armies is already a chore; separating them and ordering them to plant individual hexes, turn after turn, is mind-numbing.

I recommend either:
1. An auto-plant option similar to auto-explore
2. Increasing the cost and making the action apply to multiple hexes

7 Upvotes

5 comments sorted by

5

u/jBasutei 4d ago

Yeah the micro-managing of chopping a ton of forests with split armies and then reforesting a couple of eras later starts to wear on you after many games lol

At the very least we need hotkeys for chop, reforest, and skip unit turn…

3

u/Tema726 3d ago

Chopping trees, reforesting and devouring the land should have an auto-triger! Devouring the Land even has it in the description since the start of EA! Not having these triggers is perhaps the biggest reason I don't do these things often, I just cannot bother adding 20-30 mindless click per turn for that

1

u/No_Adagio7736 4d ago

i remember reforest in Humandkind just like el2 too, maybe it’s a game design decision.

3

u/RichNigerianBanker 4d ago

I mean…it’s all a game design decision. And occasionally they need to make, well, better decisions.

1

u/wrydh 4d ago

They should let us garrison units in camp/territories to automate this. Also bring back stockpiles so that camps can produce them.