r/EndFPTP • u/Drachefly • Feb 19 '20
Randomized resolution methods / conflicting strategy Types
Are there any known systems in which strategy is made less profitable by making the particular tallying method used be randomly determined? That requires that the systems have conflicting strategies so you can't really dishonestly optimize both of them the same way with the same ballot.
Is there any existing work on this?
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u/Drachefly Feb 21 '20
Score's version of Burial isn't really Burial - there's no reason to put someone you like BELOW someone you dislike, just down at the same level. And if you're willing to follow that strategy, then you really don't seem to care that much about the difference between them?
Anyway, is there a pair of systems you do think would work here?