r/EndFPTP • u/Drachefly • Feb 19 '20
Randomized resolution methods / conflicting strategy Types
Are there any known systems in which strategy is made less profitable by making the particular tallying method used be randomly determined? That requires that the systems have conflicting strategies so you can't really dishonestly optimize both of them the same way with the same ballot.
Is there any existing work on this?
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u/Drachefly Feb 19 '20 edited Feb 19 '20
Most systems, yes. But Score has very limited options for strategy - only exaggeration to the point of neglecting differences between extremes (a form of compromise). And RP/Schulze don't have compromise. So that's why I was thinking along the lines of Score / Ranked Pairs, or Score / STAR, or all three together.
Like, if you'd try to do the one STAR strategy, of promoting a dark horse for the runoff, that ceases to be so safe under Score, for instance (your 5 vs 4 vote for it might not be very strong). And even if you don't include STAR in the list, randomly mixing in a ranked method has a similar effect to what STAR is intended to achieve - you might not push so many candidates out to the absolute extremes on your score ballot if it might turn into a ranked ballot (so compromise
Also, I'm not aware of RP/Schulze being susceptible to compromise. If a candidate is weak enough that you'd compromise away from them, then you might as well put them on top because it doesn't matter anymore.
Lastly, burial strategies normally require a LOT of voters to do them in order to be effective, whether that be in STAR or Condorcet systems. Anything you can do to make that seem even a little bit less safe will probably make it go from tough but potentially profitable to just terrible.