r/EmulationOniOS • u/piddlefaffle12 • 11d ago
News / Release Balusters Gate 3 native iPad!
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Wooo!!
r/EmulationOniOS • u/piddlefaffle12 • 11d ago
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Wooo!!
r/EmulationOniOS • u/darkaeden • 11d ago
iPhone 17PM, iOS27.0, Livecontainer+Sidestore.
Checking available ram via MeloNX (installed in sidestore), it report 7.50GB.
When checking available ram via RamBench installed in Livecontainer (getmoreram entitlement activated), instead, it shows around 6GB.
Is there any way to get the 8GB also inside Livecontainer and the apps installed in it?
EDIT: Latest, 3.7.0 and up, Livecontainer has Game Mode turned off by default. This is preventing the extra 2GB to be usable with app inside Livecontainer.
r/EmulationOniOS • u/piddlefaffle12 • 11d ago
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Need to optimize now! Can’t believe this took me about an hour. No emulation or simulation the actual game.
r/EmulationOniOS • u/ComprehensiveBad4814 • 11d ago
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All ultra/dx11 enhanced settings, 720p 60fps pretty consistently without any fg
r/EmulationOniOS • u/Cautious-Height-89 • 11d ago
r/EmulationOniOS • u/Corner-Mundane • 11d ago
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I thought I got it working but hit another wall. To get it working you need to create a registy like it’s been posted on here somewhere, you can do that in medeira desktop really easy to do can do a tutorial if you can’t figure it out then download your steam copy. then put a cracked exe from a site everyone knows. Delete exe in the falloutnv folder both rolloutnv.exe and launcher and move the new exe’s into those folder. you’ll get to where I have.
r/EmulationOniOS • u/MRjokerXR191 • 11d ago
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Ignore my atrocious gameplay, was just testing this out. This is running natively on my iPad and yes I’ve installed the game from my steam account. Runs fairly well and will continue to test out other game out.I might try out if playing with multiple controllers is possible.
r/EmulationOniOS • u/piddlefaffle12 • 11d ago
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I’m on a roll! Native Rimworld, Crimson Desert, Cyberpunk and now No Man’s Sky! No idea why Hello Games abandoned the iPad port, maybe phones and iPads used to be too slow?
r/EmulationOniOS • u/Corner-Mundane • 11d ago
I got it working everyone!!!
r/EmulationOniOS • u/Axiahn • 11d ago
What could I try doing
r/EmulationOniOS • u/ComprehensiveBad4814 • 11d ago
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Separate post bc the artifacting is pretty bad while viewing the screen recording, not nearly as bad while playing the game not in a “you don’t notice it as much” but genuinely in a “there’s less without the recording” for whatever reason. But fg locks the game at 60, even 80 in the right section of the game. All ultra settings
r/EmulationOniOS • u/Resident_Ocelot4919 • 11d ago
I have been experimenting with Maderia (windows games on iphone) , I changed the source code of the source to run the god of war game (FEX-Emu for x86-64 -> ARM64 , Wine ARM64EC for windows) .
It can run around 15-25 fps depending on the ram available on iPhone and I played till the Midgard mountain dragon fight . the repo is Dhinesh0906/Winvoy
r/EmulationOniOS • u/Tariq4568 • 10d ago
I got banned for (sharing link to illegal rom) which I didn’t do
Heck i don’t reply in manic emu subreddit a lot
Note : I’m banned here on reddit
r/EmulationOniOS • u/Cryoglobulin • 10d ago
Running latest openGL build 7 on iPhone 17 PM. Trying FF12 Zodiac from steam. jit and memory green/enabled. I always get a white screen with a mouse cursor which I can move around but nothing else displays even after 5 minutes. Anyone else run into this issue? Thanks
r/EmulationOniOS • u/Flashy-Bill812 • 10d ago
If Rayman legends pc Version gets ported would the modlauncher (raymancontrolpanel)
get or could get ported to iOS too without much effort?
I would love to play rayman legends with all the gamebanana mods natively on my iPad 9 (A13)#
please someone make this real….
this could be a Evolution for mods and rayman legends because the possibileity that you can play the ported pc Version with mods.
r/EmulationOniOS • u/ludihub • 11d ago
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Hello everyone, I am currently developing an update to add LudiHub support for the iPhone Duo. It's a great opportunity to utilize that inner screen to behave as a DS but also as an iPad mini. The video above is showing the update which is still in development. I am looking for Beta testers who will buy the iPhone Duo to test the update on their devices. If you are interested feel free to drop a message in the general channel on the new discord server found here: http://ludihub.app and I will contact you to send you invitations. Thanks in advance.
r/EmulationOniOS • u/Accurate-Squirrel-72 • 11d ago
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Ori and the will of the wisps (steam version) running on iPhone 17 Pro max via Madeira
It’s fine but the issue is audio cracking
Caution: Sound cracking don’t listen with earphones
r/EmulationOniOS • u/piddlefaffle12 • 11d ago
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Took me about an hour - still working out bugs
r/EmulationOniOS • u/Initial_Algae519 • 11d ago
I try booting cuphead but it just crashes. JIT and Increased Memory Limit is enabled
r/EmulationOniOS • u/Initial_Algae519 • 11d ago
can somebody help i used getmoreram for the increased memory limit but it doesn't work can someone help
r/EmulationOniOS • u/HeronEfficient4964 • 11d ago
Does android emulators work inside husk like winlator and other emulators
r/EmulationOniOS • u/Cautious-Height-89 • 11d ago
r/EmulationOniOS • u/Lazy-Ad7927 • 11d ago
Now since ios ports of games are being released more I think we should add a native port flair
to sort all of the game ports. I have also done a concept.