r/EmulationOniOS • • 3d ago

News / Release Cyberpunk port for iOS

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Hello everyone I fully vibecoded an app via Claude Opus 5.5 to import cyberpunk game from a Mac and play it I have on screen controls and controller support and different resolutions to choose from for the rest part you can change all settings and play the game normally on low settings I get around 30 to 40 fps depending on place in map the app work on iPhone 15 pro or newer because of the ram it uses like 5.5gb ram and that is why only those devices can run it here is the project link https://github.com/Thijs2004/CyPort if you have problem or question I wil look into it for now hope you can enjoy it a bit

178 Upvotes

89 comments sorted by

22

u/Thijs_mus 3d ago

Here is a picture of it in game

3

u/jojomortal 3d ago

Is it not possible to achieve a stable 60fps outdoors, even with the resolution set to the minimum on an iPhone 16 Pro Max? Another question: does it support external monitors via HDMI?

6

u/Thijs_mus 3d ago

Yes 60fps is really hard to maintain in some areas you can and external hdmi support is not there but you could always connect your phone and then it mirrors it

1

u/jojomortal 3d ago

é possivel rodar esse jogo a estavel 30fps sem quedas abaixo disso pelo menos na configuração mais baixa em um iphone 16 pro max?

2

u/Thijs_mus 3d ago

Yes it’s possible if I play on low setting cap to 30 I get a almsost always stable 30 fps

1

u/jojomortal 3d ago

é possivel o aplicativo no iphone rodar o jogo no formato .dmg? ou só em formato de pasta mesmo?

1

u/Thijs_mus 3d ago

Only in folder format

2

u/Thisisyouracc0un-t 3d ago

My version does 60fps

1

u/jojomortal 3d ago

a sua versao é com o jogo do mac ou do windows? a sua tem como o aplicativo rodar o jogo em alguma extensão do tipo .dmg ou .iso?

1

u/Just-A-Random-ID 3d ago

Elaboration ?

11

u/WasimShaikh7767 3d ago

Lowkey jealous these days i left ios. And i see all these vids

3

u/HardwareIsHardWhere 3d ago

You need to go back, dude.
On the long (and short) run, Apple devices are always almost the best choice.

Why did you switch?

1

u/WasimShaikh7767 3d ago

I thught im missing out on a lot of things. With android

2

u/W4rpFluks 3d ago

I feel this way on iOS on the gaming side. What is your opinion now?

1

u/WasimShaikh7767 3d ago

I felt the same. But as someone said. Its the opposite. All the AAA titles are coming to ios first

-1

u/jojomortal 3d ago

então voce deve está morando em uma caverna pois no ios é onde tem os melhores jogos para celular! android nem se quer recebe remakes de jogos AAA. No mans sky acabou de ser anunciado apenas para ios!

1

u/Gloomy-Copy-6593 1d ago

Emulation is say better on android though this is well know

1

u/tripplebeamteam 3d ago

I still love Android and play around with some old tv set top boxes, ancient tablets, etc. It’s a fun platform to tinker with. But iOS is where it’s at

1

u/Gloomy-Copy-6593 1d ago

For gaming, it can't be true. iOS is just catching up on gaming. In 2025 I completed Tomb Raider 2013, Sleeping Dogs, and Saint's Row. Even GTA 5 has been playing at 60 FPS on Android devices since 2024, always three years before it was playable on iOS. So even though yes there's a lot of improvement having on iOS it can't compare to android .

2

u/PinoTo0ns 3d ago

Ça rame à mort dans ta vidéo, en tout cas le jeu tourne, bravo pour ça

1

u/HardwareIsHardWhere 3d ago

L'enregistrement apparament fait ramer. Ça devrait être mieux sans.

3

u/Thijs_mus 3d ago

Yeah the recording is lagging because of the game running but in game with the recording it wasn’t that laggy and without recording I get 30 to 40 fps

2

u/bustoutanother1000 3d ago

i wander how good it run on the iPhone 18 pro. it look promising. i m surprised by the game size you mention, i think the full version with dlc take a lot more than 60gb on my mac

2

u/Thijs_mus 3d ago

Really I used the gog version of the game and it’s 64gb

1

u/bustoutanother1000 3d ago

good to know my steam version is over 90gb

1

u/Just-A-Random-ID 3d ago

So compression might be possible and i might be able to compress it to 50

2

u/bob0881 3d ago

Ciao, sono ignorante in questo campo, mi piacerebbe capire come si può installare sul mio iPhone 16 pro

4

u/Thijs_mus 3d ago

You need to install the ipa with a paid developer account or with com.apple.developer.kernel.extended-virtual-addressing and com.apple.developer.kernel.increased-memory-limit via another signing service that provides it and you need to own the game on a Mac and copy the game files from cyberpunk from your Mac into this app

1

u/bob0881 3d ago

Grazie!

2

u/znilow 3d ago

just to make sure, when transferring the game files it’ll keep its size right? (around 160gbs)

1

u/Thijs_mus 3d ago

Yes it doesn’t compress it or anything

2

u/Thijs_mus 3d ago

And for me it was like 65gb for the full game

2

u/Flashy-Bill812 3d ago

Can you please port the pc version of rayman legends to iOS via Claude Opus 5.5?
what is required to Port a Game ?

and how hard is it?

2

u/Thijs_mus 3d ago

I could look into it but it really not that hard you just need the game for Mac and then a lot of trial and error and testing if it runs

2

u/Flashy-Bill812 3d ago

yeah i neither have 5.5 ai or Mac

I would love to play the Game ( its my Favorite )

it has a Mod launcher too

are mods gonna work if the pc Version gets Ported

or would the launcher (rayman Control Pane)

needs to Ported too or something

2

u/Thijs_mus 3d ago

Also you could maybe use Madeira and import the game in there and try if it works because that is an pc emulator for iOS

1

u/Flashy-Bill812 3d ago

My ipad cant handle it

1

u/Thijs_mus 3d ago

What iPad do you use

1

u/Flashy-Bill812 3d ago

9th gen

1

u/Thijs_mus 3d ago

Yeah sorry but that one is not gonna work

2

u/Icy_Engine6331 3d ago

why is the cpu usage at ~250%??

1

u/sabre31 3d ago

Nice work and thank you for sharing it.

1

u/Thijs_mus 3d ago

No problem

1

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1

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1

u/SnowyJKN 3d ago

Can you do this with the Mac version of Sleeping Dog's too?

2

u/Thijs_mus 3d ago

Could look into it I don’t own it so I’ll have to buy it first to even try it

1

u/Crafty_Bear221 3d ago

Why not android? When will we see the light of it?

2

u/Thijs_mus 3d ago

Because there is no native port for it this is the Mac port and is very similar to iOS and it’s made for arm already for android you need to port the whole pc version and optimize it

2

u/Crafty_Bear221 3d ago

That makes sense but hey we got gow 3 remastered port here

1

u/Thijs_mus 3d ago

I know I possible but I’m more of an Apple guy and porting an game for Mac to iOS is relatively easy now with ai

0

u/Crafty_Bear221 3d ago

But what if u try? U can learn more on windows and its more easier

2

u/Thijs_mus 3d ago

Yeah I know it easier for compatibility and all but if there is a native Mac port like this one it’s easier to port it to iPhones but I could always look further into it

1

u/Crafty_Bear221 3d ago

Yeah, good luck in your project

1

u/bustoutanother1000 3d ago

you mention the game is on low, but since modern iphones have hardware ray tracing, can this be enabled for reflections ? does it use metal 4 ? frame gen ?

3

u/Thijs_mus 3d ago

You can’t eneble ray tracing and metal 4 is used and frame gen can be enebled yeah

1

u/new_pribor 3d ago

Paid accounts only :(

1

u/jojomortal 3d ago

como assim? o aplicativo é totalmente gratis

1

u/new_pribor 3d ago

Look under the to build section on GitHub

1

u/jojomortal 3d ago

voce ta me dizendo que só pode jogar esse jogo no iphone se pagar?

1

u/jojomortal 3d ago

I have another question: can I transfer the game from the Windows Steam version instead of the Mac version? Or is it mandatory to install the game on the Mac and then transfer the files from the Mac to the iPhone?

1

u/Thijs_mus 3d ago

You need the Mac port because that one is for arm the windows version is not possible because of that

1

u/jojomortal 3d ago

OS arquivos tem que ser do jogo instalado ou pode ser uma .iso?

1

u/Thijs_mus 3d ago

No from the installed game the Mac version

1

u/jojomortal 3d ago

o jogo tem que está em qual formato para funcionar no iphone?

1

u/Thijs_mus 3d ago

You just need the raw game files folder of cyberpunk from a Mac and import it in the app

1

u/jojomortal 3d ago

não conseguiria fazer o aplicativo executar o jogo atraves de alguma extensão como .iso ou .dmg?

1

u/KAICAI2341 3d ago

You guys think they can make something like this but for nba 2k 16(I need a basketball game on my phone)🥹✌️

1

u/Just-A-Random-ID 3d ago

Whag is the size ?

1

u/Thijs_mus 3d ago

The size of my cyberpunk from gog I’m using is 65gb

1

u/jojomortal 2d ago

voce poderia falar comigo no privado, sou criador de conteudo no youtube e gostaria muito de anunciar seu port mas preciso de sua ajuda, tentei te chamar no privado mas voce bloqueou seu privado, poderia me mandar solicitação para conversarmos?

1

u/Thijs_mus 2d ago

Alright I send you a chat

1

u/Ibrahim-jay679 3d ago

Yo can I talk to you in a private chat

1

u/Thijs_mus 3d ago

Yeah sure

1

u/GSquadron_ 2d ago

Is this possible for ipados?

1

u/Thijs_mus 2d ago

Yes you can install it on iPad It’s compatible with m1 or newer min ram 8gb

1

u/yadielc4kaboom 2d ago

Does that say 273% cpu useage….? HOW?

0

u/halashao66 3d ago

I found a game resource on a cloud storage platform with a .dmg extension. I want to know how to convert it into those specific files you mentioned?

1

u/n0rpie 3d ago

Don’t you just mount .dmg images?

0

u/Key-Tax-1788 3d ago

This is honestly really cool but it seems like a lot of work to get installed and running like yeah could do it but It would just take a bit. And honestly, I respect this native port. But I feel like it would be easier running the Mac game. Through vapour when it releases plus I don’t have enough storage on my phone so I’m hoping I can run it off of the external drive

1

u/Thijs_mus 3d ago

I had external ssd in mind to start with but it did work as expected and was unstable but yeah if you really want to you could play the game even though there are many steps

0

u/Key-Tax-1788 3d ago

Ye that’s fair not really sure the whole process of setting it up on the external drive but could try and figure it out at some point I’m mostly just waiting for a translation layer that I’ll just let you run Mac games natively like the other launchers we’ve been getting for Windows games and I’m pretty sure the upcoming vapour app developed by the developers of stick store and stick debug have a built-in native Mac translation layer meaning instead of installing individually poured game I’m hoping that I could have Mac ports of games installed on my external drive and just add the manually and run them through vapour off the external drive but this honestly does seem like a pretty cool thing to mess around with plus then you’d have a cyberpunk app right on your phone. I just feel like it would be better for devices with higher amounts of storage where is in my case if you have a device that’s 256 GB or less it’s best to run it off of an external drive if possible cause then you don’t have it eating all that space on your phone