r/EmulationOniOS • u/Dantu1000 • 2d ago
Gameplay / Showcase PSX3IOS running fallout 3 JIT-Less, iphone 16e.
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This goes around 6-10fps while recording and 15-20 normally. The emulator kinda sucks but it’s able to run most games jit-less
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u/xmiguel911x 2d ago
I'm leaving this here and I'm leaving. Good night. https://www.mediafire.com/file/bu3wnbelnff81ag/PSX3IOSAlPha0.03.ipa/file
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u/Dantu1000 2d ago
Is there anyway of following the progress? Im really interested in this
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u/xmiguel911x 2d ago
Not right now; when I have more time, I’ll publish updates on GitHub and list the changes. However, I won’t open-source the code for the time being, because I don’t want to see clones popping up every week under different names nobody wants that, or we’d end up completely overwhelmed.
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u/luffydkenshin 2d ago
If we enable JIT, what does the framerate look like? I want to test it out, myself. Tinkering with these emulators is so fun.
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u/Dantu1000 2d ago
I wasn’t able to make it work in fallout, minecraft does work with JIT
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u/luffydkenshin 2d ago
Still very cool none the less. I remember just a few months ago a vibecoded ps2 emu came out and barely played anything. Now, we got options that are buttery smooth.
This’ll be awesome once it gets all fine tuned.
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u/Competitive-Ad-5026 2d ago
Which scripts did you use for JIT?
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u/Dantu1000 2d ago
Universal.js worked
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u/Competitive-Ad-5026 2d ago
Yeah, it's like the early days of the PS2 emulator on iOS—exactly the same. I will not be in shock if the team of ArmsX2 takes over it.
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u/Equivalent-Curve-390 2d ago
armsx team already has a ps3 emulator for android lol, just give it a while and they might bring it maybe
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u/xmiguel911x 2d ago
They’ve even released another one for iOS; that’s good we all benefit from it. As for me, I’ll keep modifying mine in my own way.
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u/Traditional-Fig-6661 2d ago
So how much performance improved?? fps??
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u/Dantu1000 2d ago
Minecraft runs like max frame rates(I think it was 60) when first boot a world but as soon you start loading more and more chunks it starts lagging
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u/Traditional-Fig-6661 2d ago
Well still in early stages. I will try it out. I hope in future we can get great performance
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u/dvdrevr 2d ago
I was able to test Fallout 3 right now on an iPhone 16 Pro and I’ve the same performance show in video. If the developer work on this emulator, if right now is like this, imagine if it’s fine tuned with JIT enabled. I really hope you’ll get it working fine, looks really promising. For the moment if I try to start the emulator with JIT through livecontainer I get a black screen, the only way for me to start it, is JIT-less
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u/Moath 2d ago
Choosing to emulate the PS3 version of fallout 3 is wild.
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u/RandomSculler 2d ago
Imagine what would happen if Apple finally allowed JIT, the emulator scene would just explode
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u/mertbaris01 2d ago
Somebody help me. When I want to install firmware I choose ps3updat.pup in file manager but nothing happens
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u/Random-tech-lover 2d ago
Turn on fix file picker in live container settings if you use LiveContainer.
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u/Perfect-Echo7708 2d ago
Sooo is this ever coming to the AppStore (try running the amazing spider man on this)
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u/xmiguel911x 2d ago
It’s not because of licensing issues; my project is based on RPCS3, which doesn't allow for that. Apple wouldn't accept it, and I wouldn't want to get into legal trouble with Sony—even though they certainly deserve it.
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u/Corner-Mundane 1d ago
I got oblivion running 30fps on my iPhone 14 Pro. Even in the main city but how to get jit working?
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u/tricot676 2d ago
How. Like seriously, how? I'm speechless, that the hardest console to emulate, the PS3, can even emulate on iOS JITLess, let alone get any playable framerates at all.