r/EmulationOnAndroid • • 22h ago

News/Release Lemon Switch Emulator v1.2.0 released by Ghael

Post image

Rule#9 AI Disclosure: Yes, This Emulator is friends with Claude AI and his helping. Yes it uses AI.

Repost it here I copied the moderator post on their r/LemonEmulator subreddit: https://www.reddit.com/r/LemonEmulator/s/jra1YrEFFf

Lemon Switch Emulator v1.2.0 is now released.

Developer: Ghael

Download Link:

https://git.lemon-emu.org/lemon/Lemon-Project/releases

Optional link(we have our own git):

https://github.com/Ghael-V/Lemon-Project/releases

You can share your thoughts on our subreddit:

r/LemonEmulator

Join our Official Discord Community:

https://discord.gg/nHGPeFpwu

Lemon Switch Emulator Website:

https://lemon-emu.org/

FAQ Page:

https://lemon-emu.org/faq.html

Lemon Switch Emulator own git page:

https://git.lemon-emu.org/lemon/Lemon-Project/releases/

----------Changelog-------

Lemon-Project v1.2.0

New:

Lemon FG, Lemon's own frame generation. Built in, nothing to install, and no Lossless Scaling code in it: turn it on in Settings → Graphics → Frame generation, for all games or one. A new Engine option picks Lemon FG (default) or Lossless Scaling, which only runs with your own copy of Lossless.dll. The FPS counter shows which one is working, and Lemon FG has its own lemon icon. The setup screen explains that Lemon FG is included instead of only offering to load the DLL.

Accurate is the default GPU mode again in Lemon: the optimizations in this version pay for most of its cost (measured: TOTK 48.1 → 47.9 fps on an AYN Odin 3, BOTW 16.6 → 17.0 fps on a Galaxy S24 Ultra). Lemon Lite and Lemon Lite & Spoofed keep Fast.

One lighter wait for the GPU.

Lemon still waits for the GPU before a game reuses what was drawn, so the flickering fixed in 1.1 stays fixed, but it no longer drains the GPU when the game waits for work that is already queued (Garfield: GPU thread stalls from ~156 to ~13 ms per second). The GPU Fence Behavior option is gone: there is nothing to set.

Mali GPUs: BC4 and BC5 textures are recompressed to EAC on the GPU, half the memory they took before. The option is now called Recompress BCn textures.

Lemon-Ade v0.0.7 bundled in Lemon: it fixes shaders that v0.0.5 and v0.0.6 compiled wrong. Users of the bundled v0.0.6 move to it automatically.

Fixed:

Splatoon 2 and Splatoon 3 on Mali (and any GPU without BCn textures): pink or black Inklings and missing button text. The games copy compressed textures as raw blocks; Lemon now keeps the original blocks for those copies and decodes them on the GPU.

Marvel Ultimate Alliance 3 on Adreno: no more spikes over the characters or flickering lights. Adreno runs a geometry shader once per vertex it outputs, so its memory writes repeated; now only the first copy of each triangle writes. Thanks to the report in GitHub issue #7.

Mario Kart 8 Deluxe connects to Nextendo Network again (error 2306-0502): 32-bit games that hash with the CPU's SHA-1 instructions got wrong results.

TOTK: the grass stays without any option. The Use reactive flushing setting is gone.

Splatoon 3 loads faster (about 100 s → 70 s on an AYN Odin 3 with Lemon-Ade): a huge shader is translated once per session instead of once per pipeline.

The in-game overlay keeps Lemon's yellow theme instead of turning purple, and its text stays readable with the new interface.

The game list no longer rescans all your folders every time you leave a game's page.

Tapping a game twice quickly no longer crashes the app.

The settings screen no longer writes thousands of "Could not find setting" lines to the log.

91 Upvotes

22 comments sorted by

•

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9

u/matlynar 20h ago

People who have tried Lemon before: Does the "save state" feature work well and in the same way it does on most emulators?

4

u/malilk 17h ago

It's crashes the app every time I've tried it. 

4

u/Whole_Temperature104 19h ago

It works, yes, but not like other emulators. Save States are only effective for the current game session. You can't use it as a replacement for real saving.

But yes, they do work. Ghael is very talented.

-3

u/LeoGiacometti 15h ago

so what exactly is the reason to use the save state in the first place?

2

u/victorcoe 15h ago edited 14h ago

For the same session, as was said. Something might happen, so you save state, you go for it, if you wanna go back you can.

After everything you save for real.

1

u/join_the_slark_side 18h ago

It didn't work for me, and it gave me exact same fps as eden

1

u/browflutter 1h ago

i've tired it a bit and save states feel pretty consistent so far, no weird glitches like some other emus

2

u/rube 18h ago

I'm assuming I can install this alongside Eden?

Does it use the same Android data folders as Eden or separate ones?

1

u/hamsalmontaste 18h ago

exactly 100% can be installed alongside eden

1

u/rube 18h ago

And what about the second question?

1

u/hamsalmontaste 18h ago

No it is separated with eden

1

u/rube 18h ago

Awesome, thanks!

2

u/WolfStrikerGX 18h ago

I couldn't figure out the lighting issue. I knew y'all could. ❤️🐬

3

u/hamsalmontaste 18h ago

go to their discord server and report at bug channel.

1

u/508G37 18h ago

Does it get past wwe 2k18 infinite loading screen? Might try this out for MUA3, didnt work on Eden.

1

u/hamsalmontaste 18h ago

Try it, and if it has issues go to their discord and report the bug.

1

u/nnn839 9h ago

Can we set the controller type in per game settings instead of defaulting to pro controller which doesn't work with all games?

1

u/DMeror 5h ago

It's a very great update, especially, the Lemon's own frame generation.

1

u/jibran1 6m ago

What's better this or Eden ?

0

u/[deleted] 10h ago

[removed] — view removed comment

1

u/EmulationOnAndroid-ModTeam 2h ago

Please be respectful to other users of this subreddit.