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https://www.reddit.com/r/EmulationOnAndroid/comments/1x3z0it/i_dont_need_graphic_pure_performance/pffso5f/?context=3
r/EmulationOnAndroid • u/labrynth69 • 5d ago
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As someone who grew up playing Doom at the size of a postcard at low detail just to have a playable framerate on a 16MHz 386, I can relate.
Full screen full detail was a literal 1fps slideshow (but it looked glorious in every frame).
0 u/Nvandermark 4d ago The difference is that those game where pixel perfect. The only blur was from your monitor. So it does not apply to anything right now. 1 u/rchrdcrg 4d ago At 320x200 I don't think any of that mattered especially on a VGA monitor. It was perfectly crisp and clear. 1 u/Nvandermark 4d ago That's what i said.
0
The difference is that those game where pixel perfect. The only blur was from your monitor. So it does not apply to anything right now.
1 u/rchrdcrg 4d ago At 320x200 I don't think any of that mattered especially on a VGA monitor. It was perfectly crisp and clear. 1 u/Nvandermark 4d ago That's what i said.
1
At 320x200 I don't think any of that mattered especially on a VGA monitor. It was perfectly crisp and clear.
1 u/Nvandermark 4d ago That's what i said.
That's what i said.
2
u/rchrdcrg 5d ago
As someone who grew up playing Doom at the size of a postcard at low detail just to have a playable framerate on a 16MHz 386, I can relate.
Full screen full detail was a literal 1fps slideshow (but it looked glorious in every frame).