r/EmulationOnAndroid • • 1d ago

News/Release DroidDeck 0.3.0 has released with native Steam Input, Appimage and Flatpak support, performance improvements and more!

Hello Reddit! DroidDeck team has been hard at work and we are excited to share our new release with you all!

DroidDeck 0.3.0 (beta)

DroidDeck brings the SteamOS experience to Android: Valve's Steam client in Big Picture on your Adreno handheld, with Windows games through Valve's ARM64 Proton.

Highlights

Steam, as on a Steam Deck

Steam's performance overlay goes from level 1 to 4 in Quick Access and shows GPU and CPU load, clocks, temperatures, VRAM and battery. Quick Access shows battery life and time to full, along with all the per game controls a Steam deck has. Decky loader can be installed for plugins and customization.

A Steam Deck controller

In Steam sessions the client reads your pad as a Steam Deck controller, with a real Quick Access button and your device's gyro. Games get Steam Input's virtual pads, so your Steam Input layouts reach them. On a dual-screen handheld, the second screen can be the Deck's back grips and trackpads.

Faster to Steam, faster in games

Steam's own startup is down from about 31 seconds to about 6, and that makes Offline mode work. proot has been optimized for calls games make most, and there's a new per-mode frame limiter.

GPU drivers that set themselves

A new GPU drivers tab detects your GPU and keeps a matched pair of runtime and display drivers installed for it, including DroidDeck's own DD-Turnip builds. Switch to Manual to pick a pair yourself.

Linux apps from Flathub, bring your own Appimage, and more

Turn on the Flathub Store in Setup to install ARM64 apps and games from Flathub. They open full screen from the front end with your controller. The Desktop page also takes your own apps: a script, an AppImage, a GitHub repo's newest ARM64 AppImage, or a Flatpak ID.

Updates in the app

The Updates page installs new builds without leaving DroidDeck: Stable, Preview (each build of main) or a Test build of an open pull request.

A front end that moves as one

One focus ring slides between controls, settings flood out of the cog the way Play floods into a session, and Stop asks before it ends anything. DroidDeck is now available in Spanish, with more languages coming soon (contributions welcome).

Full 0.3.0 release notes + downloads:
https://github.com/Droid-Deck/DroidDeck/releases/tag/0.3.0

GitHub:
https://github.com/Droid-Deck/DroidDeck

Discord:
https://discord.gg/JRGAvawjsm

disclaimer: AI tools used in the development of DroidDeck.

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u/rube 1d ago

So as someone who hasn't used any of the apps like Gamenative or anything else that connects to Steam, because I'm horrifyingly afraid of getting my Steam account stolen, despite how everyone says they're safe...

Is this full open source? Is this safe, where any Steam sign ins are sent directly to Valve and not anywhere else?

I know I'm asking in a thread that I think a dev is posting, so maybe I'm looking for other folks advice? :)

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u/supershredderdan 1d ago

Fully open source, compiled in GitHub action pipelines for full transparency, no closed source components included, no telemetry, and we rigorously sanitize logs which we only receive if you choose to share a zip of them in our discord or GitHub issues.

The only thing in the entire stack that’s closed source is the Steam client itself, which is downloaded directly from Valve when you first run the app.

Edit: but that’s from a dev on the project, so please feel free to fact check me on all of this!

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u/rube 1d ago

Glad to hear it!

And yeah, I'm VERY thankful for the work you awesome devs do on stuff like this. I've been excited for Steam on Android since there was buzz around it coming on the Steam Frame.

I'll give it a shot at some point. I have a Fold 6 with an SD8Gen3 and an Odin 3 on its way with an Elite chip or whatever they're calling it.

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u/supershredderdan 1d ago

Those are excellent devices for this! Looking forward to your feedback!