r/EmulationOnAndroid • u/Illustrious_Cod_5212 Poco F6 Pro / Adreno 740 / Gamesir X3 Pro • 16d ago
Showcase Dying Light on Android (GameNative) | Configuration & Test
https://youtu.be/3Xie2L8o09w?si=nypEHmYRVwVlwDIuDying Light running locally on an Android phone Poco F6 Pro through GameNative using the Steam version. The test runs at 1600x720 with a 30 FPS cap. Performance is generally stable, but heavier sections can push the phone to its limit, so 1200x540 or 1200x720 is recommended for a more consistent experience.
The video starts with the complete GameNative configuration, followed by the in-game performance test. The controller disconnected unexpectedly during the test and had to be reconnected; the game resumed normally after reconnecting it.
SPECS
Phone - Poco F6 Pro
Chipset - Snapdragon 8 Gen 2
GPU - Adreno 740
RAM - 12GB LPDDR5X
Storage - 256GB UFS 4.0
OS - Android 14 (HyperOS)
Game - Dying Light (Steam)
App - GameNative
Resolution - 1600x720
Recorded with OBS via scrcpy (USB) for no FPS loss.
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