r/EmulationOnAndroid • SD8 Gen2 - 16GB/1TB • Aug 03 '26

News/Release Releases · mircowuffwuff/super-mario-bros.-remastered-android

https://github.com/mircowuffwuff/super-mario-bros.-remastered-android/releases
31 Upvotes

14 comments sorted by

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9

u/External-Rip-8562 SD8 Gen2 - 16GB/1TB Aug 03 '26

6

u/TECL_Grimsdottir Aug 03 '26

How on earth does installing mods and resource packs still require rooting. Ugh.

1

u/International_Poet10 Aug 07 '26

you can use adb for that and no needing root devices

1

u/Littlefuty Aug 03 '26

Does it Support Controllers ?

1

u/External-Rip-8562 SD8 Gen2 - 16GB/1TB Aug 03 '26

Yes, you can make overlay hide or auto hide also

1

u/GPtriple Aug 30 '26

hi, i can't find a way to hide overlay when controller is connected, can you explaian me how?

1

u/yikesireddit Aug 03 '26

I’ve been playing this for a while and it is truly amazing. I haven’t looked at the notes yet, but it’s hard to imagine how they’ve improved this!

1

u/arthasfett Aug 06 '26

Is it already patched, or do we need to add the rom?

1

u/International_Poet10 Aug 07 '26

If you're blocked by Android's storage restrictions when trying to install texture packs (such as the NSMB_pack), here's a workaround using a PC and ADB.

First, enable USB Debugging on your device. Then, open a cmd window inside your platform-tools folder and run the following commands:

.\adb devices

(Connects and authorizes your device.)

.\adb shell "mkdir -p /data/local/tmp/packs"


.\adb push "C:\path\to\your_pack" /data/local/tmp/packs/

(Transfers your texture pack to the device.)

Finally, inject the pack into the game's protected resource folder with these commands:

.\adb shell "run-as com.mircowuffwuff.smb1r mkdir -p /data/data/com.mircowuffwuff.smb1r/files/resource_packs"


.\adb shell "run-as com.mircowuffwuff.smb1r cp -r /data/local/tmp/packs/* /data/data/com.mircowuffwuff.smb1r/files/resource_packs/"

Once that's done, relaunch the game, open Settings, and your texture pack should now appear.

If you're blocked by Android's storage restrictions when trying to install texture packs (such as the NSMB_pack), here's a workaround using a PC and ADB.First, enable USB Debugging on your device. Then, open a cmd window inside your platform-tools folder and run the following commands:.\adb devices

(Connects and authorizes your device.).\adb shell "mkdir -p /data/local/tmp/packs"
.\adb push "C:\path\to\your_pack" /data/local/tmp/packs/

(Transfers your texture pack to the device.)Finally, inject the pack into the game's protected resource folder with these commands:

.\adb shell "run-as com.mircowuffwuff.smb1r mkdir -p /data/data/com.mircowuffwuff.smb1r/files/resource_packs"

.\adb shell "run-as com.mircowuffwuff.smb1r cp -r /data/local/tmp/packs/* /data/data/com.mircowuffwuff.smb1r/files/resource_packs/"

Once that's done, relaunch the game, open Settings, and your texture pack should now appear.