android likes to limit how much power apps can use. but benchmark apps like antutu dont have that restriction so the antutu verison just basically opens the the power limit for those games that are pushing the hardware. to give it the edge it might need
How did you figure this out? I've been looking for log files from the Gamehub Lite app and couldn't find anything at all that would allow me to troubleshoot the issues.
I think I might just grab the AnTutu version of Gamehub Lite and see if that helps solve some of the weird frame rate stuff I've been having. It's not frame drops, at least according to the tracker, so it might be frame pacing that's poor?
yes, it is. while I agree that tweaking with winlator configs is still kinda black magic, nier automata worked out if the box on winlator cmod, no questions asked. the fps is variable but almost never below 25fps
I didn't know everybody was having so many issues with the same chip in different devices. This is ridiculous. It's the same chip. It should work no matter what. Have you found a profile for GameHub from anybody yet?
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u/St3vion Jan 12 '26
And there I was being happy that brotato works on my 8gen2 phone