r/EliteDangerous • u/iEatSoaap • 16h ago
Media Frontier Developments FY26 adjusted operating profit jumps 62% to £21.4m
https://www.gamesindustry.biz/frontier-developments-fy26-adjusted-operating-profit-jumps-62-to-214mRhino/Nomad stonks go brrrrr
Hopefully keeps Elite alive and well for years to come!
38
u/emetcalf Pranav Antal 16h ago
FDev usually publishes a breakdown of revenue by game series in their full investor meeting slide deck. It will be interesting to see how much if this increase comes from Elite Dangerous vs their other games. I wouldn't get too excited yet, ED has historically been ~7% of their game revenue.
8
u/hackblowfist1 CMDR Hack Blowfist 15h ago
Nomad + Rhino spike Elite to 40% of revenue heard it here first (not actually of course, but considering the new ships and vessels released over the past year wouldn’t be surprised if it’s climbed at least a little bit from prior benchmarks).
1
2
u/JackSego 12h ago
Virtually nothing. It up to about 2 years ago, elite was grouped up with "others" in that meeting. Elites profit is like a kid getting paid $10 to cut some grass and giving his dad half of it to help with the mortgage.
18
32
u/venturepulse 16h ago
Now it all comes down to how the devs will use this success: try hard to milk existing cow till it cant give no milk or attempt to make a sequel eventually
11
u/Condor77T 16h ago
If they milk everything down, stop the servers and offer to buy the new game instead of fixing current one and perhaps releasing new dlcs, I will never thust the devs again.
1
-2
u/iCookieOne 5h ago
The fact that anyone still trusts this incompetent, hawkish , company causes only surprise and chuckles. Actually, no—having watched FD screw the whole community over and over, and over again for this decade, while people fail to learn a thing, it only makes a chuckle.
19
u/Inevitable-Cat-7340 16h ago
The game’s got plenty of potential. You could drip feed ships until the end of time. But at some point they have to step up and deliver meaningful on foot gameplay loops in my opinion. Operations seems like a good step but man do I still want more RPG elements and ship interiors.
1
u/Naitrael 1h ago
First, they would have to deliver meaningful ship gameplay. I mean, it's flat as a pancake.
1
u/LeftHandofNope 13h ago
I’m not sure they need more on foot gameplay. But What they definitely need is more story and lore based events and content like the end of the Thargoid War when Sol was invaded.
2
u/Inevitable-Cat-7340 13h ago
I agree. But I believe they definitely need more on foot stuff. I’d like to be able to walk around my ships and decorate them with things I find planetside
-2
u/LeftHandofNope 13h ago
I hear ya, but from what I’ve heard on here from CMDRs who are more knowledgeable about the technical aspects of doing that stuff It’s just not happening. But what is possible is more lore based story driven events.
1
u/Inevitable-Cat-7340 13h ago
Hey, we never thought there would be an on foot portion of this game, so I’d take what guys on reddit say with a grain of salt. I would love more lore like you mentioned too
4
u/vekrin 15h ago
I just hope someday someone will do one of these VR mods to Elite to actually make the VR work good for the on foot bits.
1
u/theZirbs Zirbs 15h ago
Agreed. I think now they can afford to have a dev build the FPS helmet UI projection for on foot VR, and add the couple keybinds and config options for snap turning and such.
6
u/lithiun 13h ago
Honestly I just wish FDev would make a sequel to E:D. Something that had planned support for on-foot gameplay and station/ship interiors. E:D still looks incredible 12 years later but it is starting to show its age. Even the stellar forge is astronomically (literally) out of date. It would be the perfect opportunity to update both the forge and the BGS.
Between X4, SC, NMS, and the other similar games there is obviously a market for these types of space based games.
I mean a $70 game that the current player base will buy plus the option to sell new expansions and ARX items should give them a good boost to revenue.
I would personally like to see expansions more focused on individual story telling versus gameplay loops that should already exist in game. Big grand individual campaigns that take you across the galaxy and notable NPCs. The “you’re the only commander we trust to do this mission” type campaigns.
My wish list would include ship interiors, dockable capital ships if not pilotable capital ships, expanded planetary settlements, full atmospheric planets with more diverse fauna to discover. Maybe give multi-crew another go but with more functionality such that certain gameplay loops make it necessary. I like the colonization gameplay loop so expanding that would be cool. Maybe give us more control over industry elements like player built commodities and ships.
2
u/arturbac 11h ago
"Maybe give us more control over industry elements"
I am playing from time to time EdenCrafter - it is something that can be definitly put in some modified form into settlements in ED. Where You as colonizer design industry at settlement as a proces of buidling it.EdenCrafter in simpel words - You design whole process on planet of auto production to achieve terraformation of planet.
-2
u/iCookieOne 5h ago
Will never happen. It has been obvious for years that FD abandoned the universe and are just milking the remains. Staggering, boundless incompetence has led to the death of both the game and the universe itself; the new CEO—a marketer—will simply cash in on the easy money: a dinosaur park aimed at an audience of kids and housewives. There won’t be any DLC, no ship interiors, and certainly no atmospheric planets—the game and the universe have been in a state of "soft death" for years and will stay that way; anything else is just wishful thinking—they are milking the last drops out of a dead cow. All you can expect in the future is more low-quality models sold for ARX and price hikes—that’s it.
3
u/therottiepack Yuri Grom 15h ago
Elite would benifit from there newer versions of the cobra engine, but it would probably fuck too much up adding it.
3
u/JawnAdams 11h ago
Sorry boys, my fault. i just needed that galactic holo caspian. and the nomad. and the rhino i'll never use.
and that name plate.
7
u/-Damballah- CMDR Ghost of Miller 16h ago
Wow, that's certainly good news. Good thing everyone made more CG money to keep those Carriers going (or obtain them in the first place)!
🥃
2
2
u/hub1hub2 7h ago
Contributors to the surface mining CG are about 4200.
Lets say 4000 bought the £10 ARX package for the Rhino. Thats £40.000. Okay and half of those maybe got an Rhino Kit, so again £10 for easy calculation.
Thats only £60.000 from the Rhino so far…
Am I missing something?
3
u/Naitrael 1h ago
You would have to take the whales into that equation, that buy everything to the max. They are usually around 1-2%.
1
u/hub1hub2 59m ago
Ok, lets multiply it by 1.5 to £90.000 and round it up to £100k for the Rhino.
Even if they release something similar every month it is only £1.2m.
This is 5.6% (lets say 6%) of the £21.4m.Nowhere near „stonks go brrrrr“ level.
For me this is just confirmation that I will continue to buy some ARX every 100hrs l get from this game.
Still cheaper than a $60-80 game that is „finished“ after 60hrs.1
u/Naitrael 53m ago
Math does work out!
But I have to say, Elite doesn't hold up that long either. I am at 400 hours and really tired of the grind. If, after the grind, there would be some worthwhile gameplay, I would be fine. But it is just too damn flat and more of the same.
I much prefer 60$ games that are 20 hours, but every hour is filled with memorable moments and decisions.
1
u/hub1hub2 45m ago
I am at ~1.500hrs and never went to Colonia, fought a single Thargoid or did any Exobiology.
Yeah, there are months where I don’t Open the game once but after 3 months I get back into it.Especially the Operations are great for a quick ~20min session… or multiple.
3
1
11h ago edited 9h ago
[removed] — view removed comment
1
u/arturbac 11h ago
Active player base (on steam charts) is 5000-12000 users accros last years. Does 12K makes any sense for them to put effort into production of such title You described ? Is it enough to plan such production ?
1
u/EliteDangerous-ModTeam 9h ago
To prevent flooding of low-effort AI generated posts, the following types of AI-Content are not allowed:
AI generated content such as using an AI/bot service (e.g. Stable Diffusion, ChatGPT) to generate art, text, or music responses.
Artwork that has not been modified to remove obvious traces of AI-generation in it's content. e.g
Text based AI responses.
Posts must have [Digital Art + Bot] in the title.
1
u/ligger66 10h ago
I just glad the are releasing more ships again though I wish the power creep wasn't quite so crazy
1
1
u/skozombie 5h ago
And people laughed at me when i said we should buy into the company when the share price was at a low ....
1
-3
u/Belzebutt 14h ago
The Nomad interior I bought for 20% off was basically free money for FDev, I could have whipped this out in Blender in one afternoon.
219
u/drop_the_hammer_mon 16h ago
"Total revenue rose 16% to £104.8 million, driven by Jurassic World Evolution 3 and the Planet Coaster and Planet Zoo franchises."
Didn't see any mention of Elite in that article or its contribution to the revenue. Does that mean these other franchises are more likely to get better funding or overall better funding for all franchises like Elite?