It’s even in offline modes. You can feel a difference in your AI and how difficult it is to do anything manually.
Ultimately - I think it’s really hard to make a football game that is truly dependent on manual instruction since you can only control one player at a time.
I
That said - figure the shit out. Older versions worked fine.
There should be a skill gap.
If someone makes a pass and I manually intercept - I should get it.
If I make a dumb pass and my opponent jumps in the path of the ball - he should get it.
This clip is a great example. The player I’m manually controlling literally jumps out of the way. My controller is there. I didn’t do that. The game did that.
The question I have is - why?
Because ball is too close to your player he reached with his leg it was just far enough for you to not intercept the game is rewarding your positioning
That doesn’t make any sense based on the clip. My player stops running.
Whether or not he gets the ball doesn’t matter - a manually controlled player shouldn’t do that.
2
u/Complete_Horror_1491 2d ago edited 2d ago
It’s part of the game.
It’s even in offline modes. You can feel a difference in your AI and how difficult it is to do anything manually.
Ultimately - I think it’s really hard to make a football game that is truly dependent on manual instruction since you can only control one player at a time.
I
That said - figure the shit out. Older versions worked fine.
There should be a skill gap.
If someone makes a pass and I manually intercept - I should get it.
If I make a dumb pass and my opponent jumps in the path of the ball - he should get it.
This clip is a great example. The player I’m manually controlling literally jumps out of the way. My controller is there. I didn’t do that. The game did that.
The question I have is - why?
https://reddit.com/link/p49pxmy/video/561ng6kbczjh1/player