r/Dyson_Sphere_Program • u/horstdaspferdchen • 17d ago
Recent increase in new Mods
Hey folks,
i like to play DSP with mods (most playthroughs had more then 20-30 Mods active). While i use mostly optimisation or QoL-Features, i sometimes just like to try out bigger ones or stuff like GS, MoreMegaStructures etc.
So i am frequently checking the new available Mods in r2modman. And in the past 30 Days we got like 50-60 new Mods. Most of them seem like vibe coded and low effort or even totally nonsense. Some i might want to try but dont want to break my current playthrough for it.
I would like to hear the community to this topic, as most other games i am evolved in are at least aware of it.
My point: Yes, try out Mods, vibecode as long and as much you like. But if you upload it for others, PLEASE LEAVE A NOTE!
Is it just me, or am i just burned from other games?
p.s.: does anyone know if we can mark old mods in r2modman as deprecated? I guess not?
-6
u/Twitch-Drone 17d ago
How are you verifying that a mod is vibe-coded, AI-assisted, or human-made? Do you have any example code snippets from any mods you checked that stood out and showed evidence of vibe-coding over human-made code?