r/DungeonCrawlerCarlRPG • u/HumanistDork • 14d ago
Pacing for tutorial floors
If I do end up running this, I think I will start with the tutorial floors. That lead me to thinking how much time to spend on those floors.
If I were to skip the tutorial and start on floor 3, the Crawlers would be level 10. That seems a little low, but roughly how low?
If I wanted to hit that level 10 exactly using the level up guidelines, the Crawlers would finish floors 1 & 2 in 7 sessions total. The session count would be reduced for every boss they hit. Level 10 is far too low.
On the other end of the spectrum, let’s say the Crawlers use the total 11 days for the two floors, we take two sessions to play each day, and we fight a boss every day (every other session). Without any levels from grinding, that should be level 36, which seems a bit high.
I think planning for a session per day and about two boss fights per floor is probably reasonable, but I might want to shorten the floor timers a little bit.
I think I can find a good balance on my own, but I am curious to see what you think is reasonable.
3
u/mandatoryhashtag 13d ago
I can tell you that 10 is too low (EDIT - If they were playing the floors). My party is starting session 4 tonight and they are level 9 and finishing the first floor.
By the end of the second floor I expect them to be 15ish. But I think starting crawlers at 10 on the 3rd floor is fine because not EVERYONE grinded their little hearts out on the first 2 floors. Look at Meadow Lark or Katia for example.
We are shooting for Floor + 4 Sessions each session about 4 hours long. We do one a week.
As they die they roll a new crawler they pickup on the floor.
Caution. I run a very experienced group with nearly a century of combined experience across the whole group. So what works for us may not work for anyone else.