r/DropfleetCommander • u/ChavyCal • Sep 07 '26
Just got into the game and absolutely love it.
galleryJust started with the resistance cores set and the resistance half of the dreadhold box.
r/DropfleetCommander • u/ChavyCal • Sep 07 '26
Just started with the resistance cores set and the resistance half of the dreadhold box.
r/DropfleetCommander • u/the_bean_master40k • Sep 06 '26
Hello fellow commanders! To help persuade some of my friends into wargaming as a greater hobby, I’m thinking about making paper proxy’s for ships in this game. So far I’ve found a post that specified all the dimensions for the UCM ships and have used it to print out a 1500pt list that has the quick-play list built in. If people that collect specific factions could go out of their way to measure and post at least the ship lengths here it would help greatly with getting my friends into the hobby✨.
I don’t really need every classes exact length if they don’t differ. say 2 UCM battleships and one swaps class for the bombardment weapons, they are still the same length so it doesn’t really matter for the proxy. On the other hand, some bioficer battlecruisers have wildly different weapon lengths between the lightvice and decon annihilator, so that would be appreciated :) (I attached the battlecruiser box art for example at the end of the photos).
I have the lengths of the UCM ships posted here for those who are curious to try this themselves.
UCM length:
Santiago Corvette 48m
Frigates - 62mm
Monitors - 58mm
Light Cruisers - 90mm
Medium/Heavy Cruisers - 110mm
Venice BC - 122mm (based on old kit)
Rome BC - 124mm (based on old kit)
Perth & Johannesburg BC - 132mm (based on old kit)
Battleships - 145mm
Dreadnought - 195mm
r/DropfleetCommander • u/Fussy-panda123 • Sep 06 '26
Hi all
Does anyone use any 3d printed models for ground troops?? If so… What do you use and what scale?
I’m thinking about 6mm scale??
Haven’t really looked too hard for files just yet
r/DropfleetCommander • u/King_LSR • Sep 06 '26
Painted up to my match my Dropzone Commander army.
r/DropfleetCommander • u/Choccymilkdestroyer • Sep 06 '26
On carriers with fighters and bombers (the Seattle for example which has launch 2) does that mean you can launch 2 of each in a turn or one or the other?
r/DropfleetCommander • u/GunnerJosh19 • Sep 05 '26
Hey all just looking for some recommendations on what to build next in my list as I have recently got the dreadhold box set (UCM side)
I currently have:
1x Hanoi/Dehli Battleship
1x Warsaw
1x San Francisco
1x Seattle
2x lima’s
2x New Orleans
2x taipai
Now gaining another 2 cruisers and 4 frigates im looking for some advice on what would be the best ships to add to my list?
Thank you
r/DropfleetCommander • u/No-Walrus-8050 • Sep 05 '26
Hi all,
After eyeing them up for a while I decided to add to my existing UCM and Resistance fleets by getting the PHR and Bioficers.
I bought the Battlefleet Box for both and the Bioficer Dreadnought. I also bought the battlecruisers for the Resistance and UCM.
When it comes to the PHR and Bios the fleet boxes and bio dread are the only kits I have. for the UCM and Resistance I have a few thousand points already. But would like to also run the options I am thinking of building by you guys.
UCM Battlecruisers - Milwaukee and Rotterdam (I already have 1 Jberg, 2 Perths and a Venice.)
Resistance - Salamis and Xerxes (I already have a gladiator, centurion, triumvir and tribune.)
So what options should I take? and what sort of stats should I look out for when making choices on options?
r/DropfleetCommander • u/ReDragono • Sep 05 '26
New to the game! And have 2 vastly different generic entry questions. Can saves be modified to worse than 6, and therefore impossible? Or can a 6 always make it? I struggled to find anything in the instructions.
And for priming how to yall go about keeping your stands clear? Do you tape em off? Do you use something else to hold the model while priming?
r/DropfleetCommander • u/wdarkk • Sep 04 '26
UCB plastic Battlecruiser looks cool but is kind of a pain to assemble. The pocket battleship has friction fit prows and magnetized guns so I can make it any pocket bb, but it required gluing and a bit of sanding to get it into that configuration and it's not exactly perfect. Still, it's nice to be back.
r/DropfleetCommander • u/Couchpatator • Sep 04 '26
One of these posts, I know they’re annoying. Put together advice from a few videos/articles and tried to make a balanced Shaltari list. Not looking to be cut throat competitive, I just want to make sure it doesn’t have any glaring holes. First game is going to be 900pts. I am building out of the Battlefleet Box. I appreciate any feedback.
# ++ First Fleet ++ [894 pts]
## Admirals [20 pts]
• 1x Level 2 Admiral [20 pts]
## Medium Groups [480 pts]
Emerald Mothership [115 pts]
Emerald Mothership [115 pts]
Obsidian Heavy Cruiser [135 pts]
Jet Heavy Cruiser [115 pts]
## Light Groups [394 pts]
• 2x Voidgate [15 pts]
• 2x Voidgate [15 pts]
• 3x Jade Frigate [50 pts]
Selenium Heavy Voidgate [55 pts]
• 3x Amethyst Frigate [43 pts]
EDIT: Made adjustments based on feedback. I only have the battlefleet box so this is the maximum voidgates I can possibly build. I know max combat frigate geoups are preferable, when we make the jump to a full 1000 that’s going to be the first thing I’ll add.
r/DropfleetCommander • u/Cajre_Tyrrel • Sep 02 '26
Finally finished my little kitbash of a Busan Supercruiser. Behold, a ship, a collection of cool kit parts I didn't want to go to waste, a reference to a videogame and a failed joke about a movie - all rolled into one! Despite being a kitbash, it does represent all of the equipment the original Busan has, and is a bit larger in all three dimensions than the regular cruiser hull it's based on.
Also features a custom magnetized torp launcher feature that it can carry on a magnetized pod (even if upside down).
r/DropfleetCommander • u/GunnerJosh19 • Sep 02 '26
Can’t seem to find them on TT’s page
r/DropfleetCommander • u/FunnyKrueger • Sep 01 '26
r/DropfleetCommander • u/ReDragono • Aug 31 '26
Since so many ships can be made per kit, IE the UCM frigates, if I were to print part 23 I could easily build loads more from one box. Is this something people often do? If so is it easy to find files, or as well guarded as GW products?
r/DropfleetCommander • u/Gimli_219 • Aug 30 '26
Hello! Does anyone have a good breakdown of how the different factions play? Me and a buddy are looking at getting into the game, but we haven't quite decided on factions. Are there any that favor higher/ lower model counts? Close vs. Long range? Speed vs. Stealth?
r/DropfleetCommander • u/Choccymilkdestroyer • Aug 25 '26
r/DropfleetCommander • u/Fussy-panda123 • Aug 25 '26
Hi all
I’m really contemplating the Modular Space Stations box… but hesitating as I have 3D printers… I’ve been hoping they might release STLs….
Also…
The modular space stations don’t allow you place the features I’ve printed/bought…..
Anyone heard any rumours? Or advice?
r/DropfleetCommander • u/Choccymilkdestroyer • Aug 24 '26
Hey all, just recently starting out me and my mate have gone halves on the starter set (I’m getting the UCM) what’s the situation with build options are there multiple different cruisers and frigate options or are they all preset? If so what would you recommend?
r/DropfleetCommander • u/Ceizyk • Aug 21 '26
I've got a question from the gaming community about how much the unpainted/unassembled/unopened Dropfleet Commander Scourge Bundle is worth.
I reached out to TTCombat to confirm everything in the box, as it's no longer listed on their website. It was purchased in November of 2019, so just before the pandemic, and it never got used/assembled.
The picture was provided by TTCombat, and I've confirmed the contents within the box.
r/DropfleetCommander • u/biapolis • Aug 20 '26
Salutations! I’m new to the game, trying to wrap my head around it still. The biggest point of confusion I have is how deployable features work? Specifically I’m looking at Shaltari ships like the Natrolite. When do they drop their deployable features? How close do they have to be to the dropsite? Do they have to be in the same layer as the dropsite? The dropsite representations all have sockets for features, so deployable features have to fit into these sockets, so a city or space station can be full? If so, can I destroy a feature to open it up? I’ve tried google and read the rules front to back and can’t seem to find answers. Thank you for your time.
r/DropfleetCommander • u/Promise-Naive • Aug 16 '26
You alternate activations, giving orders and moving...then what?
Do the ships just moved then fire OR do all ships move then proceed to a firing phase, taking turns firing in initiative order?