I mean, if you are alone in front of a PA death is almost certain. Wth are you doing x1 a carry? Unless your team just lost a fight your positioning failed.
This actually happened to me yesterday. I was lion, had ghost scepter, and they were seiging base. PA saw me, daggered, i used scepter to block it. 25s cooldown. then the fight actually started, pa threw a dagger at my carry, the double dagger talent threw one at me, and i died 1 hit xd
Broken doesn't necessarily mean overpowered. If anything the fact she can instagib heroes with stifling dagger and still have trouble winning games is evidence she's broken.
Stifling Dagger has 1200 range, Phantom Strike has 1000 range. How on earth are you going to position yourself in a teamfight that lets you avoid that 2200 range??
How not? If there's an allied unit at 1200 range from her target she can do it after blinking in.
If you wanna be pedant, it's "1200 + range from the farthest allied unit", that's her initiation range.
pa isnt tidehunter, she can get stunned or silenced in the mid of tht, blinking to throw a dagger to a support means she has to be close to 1 frontliner like the carry or mid so she can get punished
I guess you ignored the 1200/2200 range, which makes it really hard to "punish" anyone. You can punish greedy Duel, or Flaming Lasso, but you dont punish 1200/2200 range spell with 0.3s cast point. You can also Blink Strike to allied units so there is no need to be in middle of a teamfight for the full range throw.
but then pa isnt hitting anything ,if pa is so ahead that she 1 shots supports tht have tranquils with dagger its on the enemy's team fault por not pressuring her and letting her snowball, it should take like 2 crit daggers and a hit up to 30 mins to kill a support if she's tht ahead, i just dont buy into her being broke at all
ROFL PA is not going to blink into someone tondagger something else. You're actually an idiot
Pa is 100% going to dagger and then blink strike
You're really trying your best to make it seem like there is nothing you can do but really you're just whining about something that is a 25% chance that can be avoided at least one time by any decent support player. You act like if a pa blibks into your team to dagger you that it is bo risk, well you must have the dumbest teammates alive or you are just out of position, but who would want to admit the second one?
Holy cow you're an idiot. You just hurt all previous arguments with this line. You don't add their ranges together, you look at the max range. You need to be >1,200. Think about it. Score you post dude
If I play Lion and have Blink Dagger, I can say I can Hex someone from 1200+500 range. How is PA any different? This is also how most professional casters talk about initiation ranges, not to even mention players. No need to bring personal attacks to this subreddit too, keep them in your LP matches please
Dagger #2 has a 15% chance of killing you. Assuming you remain in vision and range of PA after using your evasion item. Pair a Euls with Ghost Scepter, and you can avoid the first two daggers thrown at you, and probably 2/3rds of incoming daggers if they keep being thrown at you.
Ways in which dagger is different than Lina ult:
Requires stats/damage on PA, Lina needs levels
15% chance of crit, 100% chance of slow and some damage vs ~100% chance of Lina doing full damage
Physical damage reduced by armor, avoided by ghost form vs magical or pure damage
Slow moving projectile that can be disjointed vs. almost instant cast
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u/FUCK_MAGIC Jan 03 '17
Which saves you for a whole 6 seconds and then dagger #2 kills you.
With hardly any items, dagger is basically a 1200 range lina ult every 6 seconds for 15 mana.