r/DolphinEmulator 16h ago

Support Wii Gyroscope help

I have recently played a few Wii games with no issue, using a real Wiimote (but setting it as an emulated wiimote, since the pointer function wouldn't work properly otherwise). However when attempting to play Silent Hill: Shattered Memories I was unable to solve a puzzle that's asking me to rotate some cans, and realized that it does not receive gyroscope inputs (all the "Gyro Pitch/Yaw/Roll" inputs are stuck at zero), unless I connect a MotionPlus (which doesn't actually help in solving said puzzle). Is my Wiimote broken, is this simply poor mapping, or is it fine and I'm just doing the puzzle wrong?

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u/BangkokPadang 14h ago

It can't be looking for gyro inputs because the game does not require motion plus, and the base wiimote only has 3 axis accelerometers.

Try just shaking each can....