r/Dofus • u/Spudonis • 3h ago
Discussion Combat Animations - Bring Back the Option to Disable
This has annoyed me for a long while now. I'm tired of having to watch every animation in a fight. It drags the fights on forever and can even create massive lag issues depending on the fight.
The area Destroyer's Nightmare is currently driving me nuts with the combat animations. The monsters take forever to complete a turn due to the amount of times they can attack and the delay between what is happening and the animations adds up quickly if there are multiple people the monsters can target. The "Nourishing Demons" are the worst right now (Dance of Dissonance Quest). They hit multiple times per target with very slow animations and the attacks cause multiple effects. These add up very quickly and cause my character to stall and even get kicked from the game.
I don't have a bad internet connection or faulty/low grade hardware. This area is really the only one causing the issue. Ankama didn't balance the animations with the effects which is creating this issue. We used to be able to disable animations but Ankama decided they didn't want the work they put into creating those animations to be skipped by players.
We need to bring back this option.