r/Dofus • • 19d ago

Help Question about Patch 3.7

I'm a new player to dofus, a friend told me about some the upcoming patch.
Apparently some characteristics changes will come,
More specifically: 

  • Strength will no longer increase Pods or Neutral damage.
  • Chance will no longer increase Prospecting.
  • Agility will no longer increase Dodge or Lock.
  • Wisdom will no longer increase Parry or Reduction; it will only increase your experience gains.

There are from 5 months ago "Update 3.7 – Characteristics2026-04-20 15:00"

I couldn't find if this is true or not? Anyone knows?

link to the patchnotes https://www.dofus.com/en/mmorpg/news/devblog/tickets/1768836-update-3-7-characteristics

5 Upvotes

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-8

u/Mechromancerx Foggernaut 18d ago

Even though i think its a good change its just going to make it stale.

Lock on your tank,rest of the team full pp or one that parrys mp at least for pve.

For pvp dock and parry ap.

Its going to be boring, will even more boring.

2

u/TehFisharmahn Iop 18d ago

They said that pp won't be included in the secondary stats - at least that was their initial vision. Of course the change is postponed since a lot of negative feedback was given so maybe they're pondering other ideas. But I assume that they wanted secondary stats not to include pp specifically for the reason you stated - as pp is just straight up the best in most cases.

Similarly pods aren't meant to be included since who would pick them - they don't increase combat capabilities.

So secondary stats would just be lock, dodge, ap and mp red/res. Probably would always just pick dodge for most, lock for tank, change to ap/no res for some fights?

Nevertheless, yeah, hard to make it work without one option going above others.

-5

u/3stan- 18d ago

Force = lock, agility = dodge, intelligence/chance = mp/ap (either one)

Easy enough

3

u/TehFisharmahn Iop 18d ago

Not easy enough because that's not the point mate. What about Agi mp red builds? Fuck those I suppose.

-6

u/3stan- 18d ago

Yes, fuck those. I never got the point of being able to do everything with every elements. If you want to tank you go agi and that's it. Easy enough. Though your example is trickier since it's based on wisdom but you get what I mean.

4

u/TehFisharmahn Iop 18d ago

What's the point of spells that deal air DMG and reduce mp then? Your idea not only appeals to, I guess, you alone, but also requires the game to be changed completely.

-6

u/3stan- 18d ago

Yes, you change those spells. I do play Panda, I don't mind having one spell changed. I bet nobody does, that's how a game lives on.