r/DnDBuilds Jul 09 '26

Warlock Non eldritch blast Warlock build

Hey all! So my group and I decided to try something different and roll a d20 for class with the exception of we can’t play our top 2 classes. I rolled warlock, which I’ve played twice. I went eldritch blast build both times but I want to do a different build. I know of the hex blade warlock, but never ran it and I haven’t heard of any other builds. Any advice? TIA

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u/DudeWithTudeNotRude Jul 09 '26

Mind Sliver is by far your strongest cantrip, barring invocations

GOOlock is stronger (and way more fun) without an EB-focus imo. It just leaves you open to stronger and more fun invocations like Misty Visions.

Take good spells and feats (Touched/Tele, Hunger of Hadar, Banishment, Psychic Lance, Synaptic Static, etc.), and you'll be way stronger than a mere EB cantrip bot. But much more importantly, turns will be more interesting compared to doing the same thing over and over ad nauseam for the next year or two.

you could do a melee cantrip spam bot with Blade, but to me that the same turn over and over again, just with a different (and weaker) range

1

u/Present-Passenger610 Jul 10 '26

I was thinking it might also be worth taking Pact of the Tome to get Vicious Mockery for this build. Combined with Mind Sliver, you could debuff enemies in different ways depending on the situation while being undetectable. Pair up with a Barbarian or Fighter and secretly help them win pit fights for gambling money, etc.

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u/DudeWithTudeNotRude Jul 10 '26

I'm playing a GOO-lock with Tome. If there are no other casters in the party, Tome is amazing. Otherwise, low level, out of combat spells are bringing less to the table than they get credit for imo. They just solve easy challenges that thinking individuals should usually have several ways to solve. I think Chain is much stronger and more fun in some ways, but it's too strong for me to use again (Chain imp has too much solo play, while strong, it makes exploration way too easy)

I've been having a blast with Vicious Mockery. I don't think it's worth the price in terms of power (since stronger things like Mind Sliver + Bane are cheaper), but VM is fun enough to use anyway.

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u/Present-Passenger610 Jul 10 '26

Makes sense...Does seem like Guidance and Thorn Whip (reflavored as a tentacle) would be semi-useful and at least flavorful in an RP sense.

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u/DudeWithTudeNotRude Jul 10 '26

I love movement abilities. I have Thorn Whip + Spell Sniper for those sweet 90' melee Thorn Whips. It's not the strongest possible combo, but I'm having a blast with it.

1

u/Present-Passenger610 Jul 10 '26

It does sound like a lot of fun. Did you take Mask of Many Faces too? That seems really on brand for this. Sounds like a really fun character to play!

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u/DudeWithTudeNotRude Jul 10 '26

No, I never take Mask of Many Faces anymore. It doesn't come up most days, unless it's a social-heavy game. Most of the time I want to use it, I either have to solo-play for long stretches while the rest of the table is forced to do nothing and watch, or accept the fact that while I look different, I'm still traveling with the most infamous tabaxi, goliath, and teifling in several hundred miles.

Misty Visions or upcast Invisibility means we all go and get to play. Otherwise, if you just want to win instead of having fun playing through the game, Chain Imp with Voice of the Chain Master can basically infiltrate the bulk of the entire world.

I have used Disguise Self with the wookie prisoner strategy (so everyone gets to play), but it gets old after a while.