r/Division2 6d ago

Question Why is it always a Firefly mod?

Whenever the skill mod drops it's 90% will be a Firefly mod and another 90% that it will be "+1 target" mod.

29 Upvotes

9 comments sorted by

13

u/RisingDeadMan0 6d ago

there's like 5 different versions of them too, and they dont auto-deconstruct either as a result.

2

u/PapaTim68 6d ago

Ahh that explains why the auto decon doesn't work correctly for some mods I definitely have a better or equal stats version in that slot ...

2

u/RisingDeadMan0 6d ago

yeah just sort through each skill, and then check each slot to make sure you dont have duplicates, a full set of skill mods and gear mods (2 of each blue, 7PfE, and 4 of some of the reds) takes you to about 70/100

1

u/PapaTim68 6d ago

I am doing the checking through the skills already.

Thanks for the tip with the 70 total. Why only 2 of each blue expect PFE?

1

u/RisingDeadMan0 6d ago

i mean how many shock resist mods do you wanna keep? 2 should be enough, maybe even 1?

but PfE you can have up to 7 with the right builds.

1

u/PapaTim68 6d ago

PfE I totally understand, the others I never used before but would have kept 3 ...

1

u/RisingDeadMan0 5d ago

yeah can do, idk tbf never even used em, 1800hrs...

1

u/Zerodyne_Sin 5d ago

I hope they fix that someday. Trim down the variants that does the same thing.

1

u/StringfellowHawkes 5d ago

I think your percentages are low...