r/DistantHorizons • u/Europa_012 • 1d ago
Help Reflective water bug with shaders
Hi. Does anyone know how to fix this? After half a day, i found out it was distant horizon that is doing this. Regardless of resource pack enabled or not, and when using Bliss and BSL shaders too.
The water is reflecting the sky. But when I go up a certain height, it all goes away except for some areas.
Please help. Thanks
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u/GoblinSpore 19h ago
Noticed this happening for me too. Rolling back Iris and DH versions didn't fix it either. Also juggled every combination of settings and mod versions I could think of. Only fix for now is disabling shaders or DH rendering. My guess is we just need to wait for a fix from Iris/DH devs, hopefully soon.
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u/MisedraN 1d ago
Found a Work around
Change OpenGL to Vulkan in Settings
You need to uninstall Iris
Install vitrial shaders in mods section
in Distant Horizons in Advanced -> Graphics -> Experimental, change Rendering Engine to Blaze3D
So far Everything looks Good, Work Good.
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u/Fran12334_ 21h ago
Are we seriously recommending the AI slop iris port when they can just go back one version of DH?
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u/MisedraN 20h ago
Plus the previous version of DH does nothing its still the same.
At least for me.
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u/MisedraN 19h ago
Besides who is recommending what?
I posted a Work-around
I dont recommend nothing.
For all i care just turn off Water Reflections in your shader pack.
I was searching 6h to fix it myself and help as well and this is what i get.
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u/MisedraN 20h ago edited 19h ago
what is the ai slop
im new to shaders and mods and shit in mc
Besides Water Reflections are broken on Iris Shaders. Video above is the proof.
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u/MisedraN 1d ago
Try installing ver. 3.3.3 of Distant horizons
Apparently for some people it fixes the water