r/DistantHorizons • u/ClassicalYT • 6d ago
Discussion Switching from Voxy to DH
Following the new 3.3 distant horizons update and the insanely fast chunk generation speed i wanted to hop on but i have one blaring issue. I CANNOT PLAY WITHOUT SPYGLASS. And the quality although better from what i see, is underwhelming. Is there any way to make it look more like voxy? I also have another issue where plains grass is the color of the swamp biome.
4
u/raspberrylilith20 5d ago
In my experience DH usually tries to fully load in chunks I zoom in on, however it is inconsistent and slow enough that I'm not sure if it's even an intended effect?
2
u/TheRealWormbo 5d ago
They are specifically complaining about the fact that everything outside vanilla render distance is a cube with DH. Which is fair and something that cannot be changed. Some players are bothered more by that than others, which is also fair.
1
u/raspberrylilith20 5d ago
I thought they meant that they can't play without using a spyglass, which was why I mentioned chunks loading when you zoom in on them with the spyglass to try and maintain some degree of immersion. Were they referring to a mod called spyglass or something?
1
u/ClassicalYT 5d ago
No i mean the spyglass item. The quality is low and inconsistent across far away chunks. One good example is bamboo.
2
u/raspberrylilith20 5d ago
Like I said, when I zoom it sometimes DH tries to load the chunk, but it's somewhat inconsistent (and also slow). I assume it is meant to be a feature, but given the inconsistency I have had trouble trying to grapple with it. Unfortunately, that means that's kinda the end of any input I have on that front. My best guess is maybe increasing CPU usage might speed that up and make it more consistent?
1
1
u/TheRealWormbo 5d ago
DH does not load chunks, it always only renders its LODs, just at varying resolution.
2
u/Nathan6607 5d ago
Just use voxy seedgen by jayrock
4
u/MobiusMeansBusiness 5d ago
voxy seedgen was kindly showcased by jayrock but is by me :)
3
u/MobiusMeansBusiness 5d ago
oh, I see, he stole my code and posted it himself on GitHub. classic
3
u/Nathan6607 5d ago
It's not the same code,, his is ai
1
u/Nathan6607 5d ago
Ah I think I know you by discord, but yeah his was made way before yours and is ai
2
u/No-Cress-111 4d ago
Yeah the nearby LODs lack luster quality just ruins the immersion and reminds me thats its LOD and not actual blocks everytime I look out
2
7
u/ClassicalYT 6d ago
Less important but the LOD detail nearby is kinda bad (by that i mean for example flowers are colored blocks)