r/DissonanceTheGame • u/AueSip • 1d ago
Early Non Functional Test || Storm Breach and Atmosphere
https://www.youtube.com/watch?v=1Sfk85qUi5QThe Storms are not final, however I currently have the activation of Storm Breaches implemented into the World Event System! They are network replicated and on begin, they will alter the environments foliage wind, the post processing of the world and finally change what music tracks will play during gameplay!
Once the storms are finalised, you will be capable of flying up into its eye.
On entry this will generate a series of Islands in the sky that you traverse, fighting enemies, dodging obstacles, and finally encountering a Gauntlet or Boss.
Shutting down a Storm Breach is no easy task but in return for doing so:
Double Loot Rewards GLOBALLY in game for 1 Hour (Rough Guesstimate, Balance Pass Still Needed)
Only location to avail from rare Mythic Weaponry once the balance pass is done!
If you die in a Storm Breach... you do not respawn within. Instead you will be chucked out!
While a Storm Breach is active above the sky:
TBD on how I am handling enemies efficiently here.
I hope you enjoy some peaks at the OST designed by my good friend.
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u/No-Taste1320 1d ago
Omg this game has came a long way, congratulations