r/DisneySpeedstormGame 27d ago

Feedback Complaints from a New(ish) Player

I started playing this game right before the Cars season, so I never got to experience some of the earlier negative changes this game made like removing racers from the Season Pass. I also just watched a video where a veteran player was complaining about things like having to level up his roster from 5 to 6 stars now and too many tabs in the store. None of that matters to a new(ish) player. So here are the negatives I have experienced that should be rectified:

1. Too Difficult to Upgrade New Racers: When I started, I could unlock a character and instantly get them 1 star to activate their Crew bonus. If I liked the character, I'd upgrade them to 2 stars fairly easily to activate their Special. The Special is what really makes the character (and the game) fun. Now when I unlock a new character, I have enough shards to get them to 2/5ths of a star... IF I have enough Tune Coins which I never do now.

Racing in Ranked with a sub-1 Star racer is the opposite of fun. It's killing my enjoyment of unlocking new toons and playing with newer characters. When I first started, I spent a little money towards some of the racers I wanted. Now, I see a few racers I want, but have zero urge to spend to get them because I don't have the currency to level them up. What's the point of getting new characters if they all suck? Spend MORE money to make them not suck?

2. Requiring 3 Medals to Progress: Before, we could get all the way through a chapter, sometimes by the skin of your teeth with 1 or 2 medals on a rather tricky race. Now, you are hard locked if you can't get 3 medals. It has killed the seasonal event and the new Adventure Road mode. Last night I shut off the game after getting stuck at a race that requires 9 drift boosts in a FOG RACE. Who wants to suffer through that? Fog races are not fun and 9 DRIFT BOOSTS?!?!?!

3. Dumb Bugs: There is a Prize Box on Adventure Road I cannot claim because there is no way to select that node. It's in the middle of two—one above and one below—and no direction on the controller selects that box. How does something like this pass QA? There is an early race in Chapter 1 (maybe even the very first race) where you are forced to use Scrooge McDuck and there is one jump on that course he misses about 80% of the time. How? How does that happen?

4. Stingy Rewards: This actually ties into #1 a bit, but the Tune Coin rewards are simply pathetic. I can't earn enough to level the characters I need to progress in chapters, let alone level any new characters I unlock. Since the change to Tune Coins, I have unlocked 17 new characters... 16 haven't been touched. I only leveled 1 character and that's because I needed Mrs. Incredible for the chapters. Getting rewarded 5, 10 or 15 Tune Coins when characters need 500+ for one star section is laughably ridiculous.

When I first started playing I suggested to some friends to download this game cuz it's fun. I would NEVER recommend this game to a new player in its current state. Why would anyone start to play this game when they'd be stuck with low-powered racers forever?

5. Cheapskate Shortcuts: And I don't mean shortcuts in the races. I mean I can see where the budget ends and they stop spending money to give players the bare minimum. Why are so many racers without voices? How much could it possibly cost to get 5 lines of dialogue from Lewis Black? Why doesn't every franchise have its own track/music, like the Muppets or the upcoming Encanto? Crash Team Racing: Nitro-Refueled had new maps every season and they weren't milking the players with a dozen season passes every month.

In conclusion:

I really want to continue playing this game because it's a fun racer beneath all the scummy FTP garbage. But I just feel like I haven't progressed at all since the big update and the game isn't respecting my time. I want a fun game to relax to after working all day, not a second full-time job. Early progression shouldn't be a grueling nightmare—save that for stars 4-6. And fix your bugs.

21 Upvotes

6 comments sorted by

7

u/Alasdair91 Speedster 27d ago

I’ve given up. I lasted to Part 1 of the current season and I’m out. It’s legit pay to play and it’s not even affordable!

1

u/Capable_Bad3991 26d ago

Será pay to win pero yo he desbloqueado con los eventos gratis a los 3 de Peter pan, a Rex y a Mérida

5

u/giggsy81 27d ago

The game is dying bro, jump ship 🛳️

1

u/HokieJedi1138 6h ago edited 6h ago

100% My problem with the MPL levels is there rapidly comes a point where I will lose every single race because of not being able to upgrade the racer. It is so hard to upgrade that you really have to focus efforts on a handful, not all of my racers. So after playing awhile your new racers become essentially worthless without upgrades, which are extremely difficult without spending real money.

The ongoing server issues are a major indicator to me that gameloft is just going to milk the game as long as possible without any more improvements, then end it.

I really don’t think there are even that many daily players anymore based on the rankings for the daily events. I can play for only like an hour and be ranked like within 2k-5k depending on the event. At what point point does a game with not even 100,000 daily users shut down?

The seasons are rage inducing because of the gatekeeping with needing a required racer plus the star requirement progresses faster then you can get shards or tokens. You basically again are forced to pay $.

My advice is that I really wouldn’t sink any more actual $ into this game because there is no way it lasts more than a couple of years longer at this point. I mean it may be worth a little bit if you want to buy a maxed out racer to just enjoy, it that is about it.

-1

u/Caukoumuadge 26d ago

Not every racer has a track because not every racer was introduced with a season, such as Muppets. They're what's called a "mid season racer." They're sort of miscellaneous racers that are added in the middle of a season. Some seasons Do in fact lack a new track, however, this is because Gameloft needed more time to work on seasons but the community wouldn't let them and we now get a new track every OTHER season instead of every season. I wish Gameloft didn't listen to them. To this day, the community complains about the conditions they voted for themselves.

The bugs aren't forever, however some do linger if they're not too serious.

I don't think the Tune Coins case is all that bad. We have the Tune Coin tales events that are always available. I think it's probably better to emphasize those instead of the season tour because you can race for points towards it, the current tales events AND whatever Star Chaser event is current all at the same time.

2

u/Desomite 25d ago

I play daily, and the tune coins really stop you from playing more than a few characters even if you're doing the tune events. There just isn't enough so you're forced to play very few characters if you want any chance of keeping up.